Shut Tavakai up.

I don't have much beef with the fight compared to the rest of the game, it's busier and harder than most, and three phases is a choice, but that's fine.

However, every phase has unskippable dialogue. Every phase has that inescapable window of dead space, and if you fight him once and clear it, then it's cinematic. On a second attempt, it's annoying. On a third, it's seriously infuriating to have to sit through. We already have to fight back through the phases, you already set the player back enough for failing to clear him.

Cut the dialogue after the first attempt, like with every other campaign boss. After the first try, I don't want to listen to him, I want to kill him.
Last bumped on Dec 14, 2025, 5:39:42 PM
Agree. They should cut down the role play of him in maps. For campaign it is great, when you want to farm content it gets annoying.
There's a lot of dialogue in the campaign that isn't clickable. I'd love to hit "." or something to skip a conversation. Tavakai is noticeably annoying. I imagine people who die on him multiple times to find it especially frustrating. Like repeating that 1 minute monologue between phase 2 and 3...ugh.

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