Vaal Temple Feedback: If it isn't convenient then don't make It.
|
Convenience is king. The abyss league understood that. Kill monsters, get reward.
The main issue with this league mechanic is how time-consuming it is. You already spend time activating it which overall isn't a problem, then the time setting up the reward, followed by running around the dungeon which is the worst part. Most of the time it is better to stack the pieces before running the temple. While the idea seems to be encouraging use during normal play, the execution lacks simplicity. Feedback. Instead of requiring 6 Energized Crystals to run the Temple, only 1 Energized Crystal would be needed. This allows players to use the Temple more often for smaller rewards at first but, while stacking crystals increases the rewards. A template of some kind that allows you with a click of a button, It randomizes your pieces for quick and easy play. Last bumped on Dec 17, 2025, 2:56:45 AM
|
|
|
I think the mechanic is fine, the main issue is the complete lack of rewards it has once you enter maps. Having to run a whole ass labyrinth map and clearing say a metal works II room with its boss for an artificer orb, or killing a legion commander boss for a regal shard and a small jeweellers orb just sucks donkey balls. If I just run a regular map instead I get 10 times the rewards.
|
|











