Hardcore, Standard and maybe "noob server"??

Changes in pack size are making the game feel bad. I don't see why I need to spend my juicing slots in juicing pack size so the map does not feel dead, instead of juicing different things that will give me a better reward.

My build still one shots and clears the screen without a problem. I DO NOT HAVE A META BUILD ! game is too easy now the challenge of poe2 is actually gone, making the game less fun. When u go kill uber arbiter but u dont have only 1 life, then he will eventually die, again no challenge, no fun. Mob density making maps not fun and not challenging, I want to die 10000000 times to maps of how hard the content in them was. Deli removed, no more 150% deli maps, also not challenging, not fun. I dont want to use a delirium tablet to play delirium for a certain time, instead of removing delirium from maps a solution was to be able to apply the oil directly to the map (as if i am applying an exalted orb) and not going thru 400000000 clicks to get a map with delirium, again another bad and not properly thought change.

Why don't they just apply AAAAAAAAAALLLLLLLLLLLLLLLLLLLLL those changes to a "noob server" where u can actually play the game as is in its current state (which is the worse it has ever been) and let casual players have fun there.

It is a possible solution to bring balance to things as this league player retention speaks volumes, from 300k to 100k players in 2 weeks.
Last bumped on Dec 26, 2025, 5:31:39 AM
We definitely need different leagues for the different kinds of players or the frustration from everyone will continue.
+1

poe2 is TOO easy

add "campaign mode" for noob players - all bosses have less hp, less frustration, his own economy

we get the full difficulty original poe2 experience in standard league
and hardcode = hardcode




this is just sad bro. juicing pack size to get to kill 2.5k mobs with 4 breaches in the map, its just sad to play this game now.

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