Level 95 and have yet to see Abyss boss and Atziri

I have 200-300 divine worth of gear equipped, I'm snoozing through all content with 17.8k ES, 40k EHP, with main skills at level 33. Yet I still haven't seen either of the Abyss boss (Vandroth/Tasgul) or Atziri because of how poorly designed their access is.

My Abyss Atlas nodes painfully remains at 4/8 after hundreds of maps using Abyss precusor tablets on EVERY single map, have used them since the very first map I did this league.
I avoid the Architect's Chamber on EVERY temple I run to prevent destabilization as much as possible and I still can't get to Atziri's chamber because I never get any paths and the few I get always get deleted constantly whenever I get close to Atziri. I've had 3 x Tier 3 Surgeon's Symphony for the past 15 temple runs that seemingly are immune to destabilization, I'm tired boss, my limbs can't endure so many transcendences.

This needs to change. This league mechanic is interesting but so poorly implemented that it ruins it. The Abyss points shouldn't be locked behind pure low chance RNG either.
Last bumped on Dec 27, 2025, 12:16:28 AM
Path not connected even you put room to the adjacent

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