Separate dodge roll and sprint
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I'm playing a blink build currently. I never dodge roll or sprint. There are many times when I blink my character comes out of the blink and stops moving like I've just canceled out of a sprint.
Maybe I'm being too heavy handed with my space bar, maybe I need a new keyboard, or maybe you should bind sprint to shift like any other game in existance with a sprint mechanic. Even if you ignore my plight, just look at how it is and ask yourself - "on what planet would anyone dodge roll to enter into a sprint?" Update: I realise it got alot worse after adding an extra 40% cast speed on rings. So I'm going to have to very quickly love tap my space bar from now on if I wish to adapt. Last edited by yosheee89#3525 on Dec 27, 2025, 4:26:55 AM Last bumped on Dec 27, 2025, 4:16:56 AM
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