Replace Item Rarity On Gear With Reduced Slowing Potency of Debuffs
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I remember several times GGG mentioned wanting to remove item rarity as a stat on gear but didn't know what to replace it with. I think having to replace it with something else isn't totally necessary but if you must replace it with something I think Reduced Slowing Potency of Debuffs is perfect. Currently there's only a few passive tree nodes that give this and the amount that it gives is very small. There's also the unique belt that reduces curses but this doesn't help with chilled ground. The community has complained about chilled ground and temporal chains since release because these are very obnoxious effects. I think putting it as a stat on gear makes perfect sense as it gives players more and better options for dealing with slows.
Last bumped on Dec 27, 2025, 8:21:31 PM
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Replace a stat that shouldn't exist at all with one that seems necessary - this sounds great.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits! |
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