fix the abyss please

i do love the mechanic, though its very buggy


layout problems:

because we cannot choose the layout of maps i often find myself in a situation where i wanna do overrun map, juicing it with high end pricy tablets only to find out there is 1 or 2 spread abysses on a whole map.
by the numbers it should have 21.
this feels devastating.


occasionaly the abyss cannot complete at all, because dots of abyss that indicates monsters around doesnt progress. Either monsters doesnt spawn or an abyss itself - dunno, dont care. it just breaks, and it breaks the difficulty abyss strategy.


omen of light (omen of liege)
the way you obtain omens feels very frustrating and gimmicky. this is one of a two ingame mechanics that punish you for beign good at the core gameplay.
i mean the better your build are - the faster you can kill the mobs and progress through maps. and this one kind of a mechanic that are mandatory to craft best gear punishes you for beign good and geared. You cannot just tank the pack of mobs inside the cloud, explode em in a second and move on. you have to kite around for unreasonable time, risking it all (0 portals on 6mod maps)

there`s only three gimmicks that work this way in whole game and not a single one of them feels rewarding or worth time interracting.

-omens from abyss
-THE ONLY ONE MONSTER IN THE WHOLE GAME WITH REFLECTED DAMAGE (that guy with a shield that can reflect projectiles and punishes your for beign fast proj caster). this is straight up nonsence.
-wisps.

tldr:
THE ONE AND ONLY gimmicks that punish you for beign good is a bad gd desicions.
bugs are bad. pls fix.





Last bumped on Jan 3, 2026, 11:01:56 AM
forgot one more abyss bug.

the abyss pit can sometimes spawn at tight places. because it can have hitbox projectiles cannot go through it. and few times i found myself in a situation where i`m killing all the mobs on my side of abyss and cannot reach or even move through it to kill mobs on the other.
I’ve had the abyss pits that have no more enemies and can’t complete the map 3 times this season so far. Very frustrating

And it seems some mobs if they stand too close to the pit they are invincible but it’s not from their modifiers, if I can get them to follow me away from the pit they can be attacked as per usual but there seems to sometimes be some invisible shield over them from the pit. Maybe another hit box issue? Mostly seems to be caused when using comet so maybe there’s an interaction there I’m unaware of

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