Idol of Endgame

I would recommend making idols a divine tier drop.

Restrict the amount you can use, so that you can KEEP the atlas passive tree.

If you replace the Atlas Passive tree with idols I'll definitely feel the Vision crumbling.
Last edited by Omniend#5480 on Feb 3, 2026, 1:59:15 AM
Last bumped on Feb 7, 2026, 10:56:01 PM
What about Atlas with idol slots in it ?
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Hoo there wanderer...
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Henide#3803 wrote:
What about Atlas with idol slots in it ?


Im advocating for this since the OG phrecia.

-Idols alone are terrible early but develop into much more fun farming strategies than the tree can ever provide
-Tree is great early but falls off late, with everybody converging into a generic "template" of taking generic nodes such as map mod effect, quantity wheel, scarab drop rate boost etc. There's too many "mandatory" points to allocate.

A hybrid system would work the best I think.

Replace that boring quant wheel in the center with jewel sockets that carry idol mods. Balance the point cost I guess, maybe large atlas jewel is worth 4 points, medium 2 and small 1.
I suggest taking all the idols and putting them into a pile, lightning the pile on fire and just forgetting about these things that are just complete trash. Only people who like them are people who just want to put absurd number of one mechanic into a map. Overall they are complete trash a complete chore to even get together a standard atlas. I have a full atlas specd in 2 days and enjoying running maps. Its over a week in and i still barely have a good idol setup unless you trade for idols you are not running anything barely at the level of a atlas

They also force you to interact with Kingsmarch more tedious work

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