Plz let live our animate weapon when changing zone !

Hi, i discover in keeper league the animate weapon build and ranged, but when i want to help a friend in campaign, it is very annoying to have to wait, for our animate weapon to be raised, even more when just second before in the last zone, they were alive.

So can you do it like our spectre, WD and other, and let them alive when we go to a new zone, or from our HO to a zone in campaign and even better in map too.

And you did a change for the AG, so we dont lose anymore our gear.

So plz, so the same with the animate weapon :)

Thanks a lot !
Last bumped on Feb 11, 2026, 4:56:43 AM
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Hi, i discover in keeper league the animate weapon build and ranged, but when i want to help a friend in campaign, it is very annoying to have to wait, for our animate weapon to be raised, even more when just second before in the last zone, they were alive.

So can you do it like our spectre, WD and other, and let them alive when we go to a new zone, or from our HO to a zone in campaign and even better in map too.

And you did a change for the AG, so we dont lose anymore our gear.

So plz, so the same with the animate weapon :)

Thanks a lot !


They are temporary minions just like phantasms, SRS, skellies and spiders. That is their unique gameplay parameter and the tradeoff you get for their above-average power.
We miss you, bald man.
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Ydoum#5726 wrote:
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Hi, i discover in keeper league the animate weapon build and ranged, but when i want to help a friend in campaign, it is very annoying to have to wait, for our animate weapon to be raised, even more when just second before in the last zone, they were alive.

So can you do it like our spectre, WD and other, and let them alive when we go to a new zone, or from our HO to a zone in campaign and even better in map too.

And you did a change for the AG, so we dont lose anymore our gear.

So plz, so the same with the animate weapon :)

Thanks a lot !


They are temporary minions just like phantasms, SRS, skellies and spiders. That is their unique gameplay parameter and the tradeoff you get for their above-average power.


I know, but it will be so cool, when i go to a new zone when in campaign for example, to keep the one that are alive, instead of wait again each time to revive them, since they were already alive before i changed the zone.

For map i can understand, but when in campaign, its really anoying.

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