3.2.1 Patch Notes

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why can't I disable the default dropsound of maps and use another one ? (Worked on currency fine but somehow not on maps) Since atlas of world, some white maps got the default sound of the reds b4 atlas of worlds, it has been buggin me ever since. WOuld love to change that i notice again what type of map tier drops ....


I'm noticing weird doubled drop sounds in general, in addition to notification sounds which seem to trigger a split second too late (which becomes confusing, since you are staring at a piece of currency already on the ground, not realizing that the notification sound is for that piece and not another that you should go pick up).

Can you (GGG) please make a post explaining the changes you have made, and how we can fix them to go back to the old behavior?
Wash your hands, Exile!
i dont understand. when i dont get challenge from collecting beasts but buying them where is the sense of it?
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Posolsvetla wrote:
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Added a keyword that item filters can use to disable default drop sounds. The keyword is "DisableDropSound".

Can this be used for hidden items as well?

It seems so :)
Thanks.
There is no dark, it's just absence of light.

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