Dynamic Particle Culling
Is this also available for console Players?
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sexy!!
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" I agree with this! " So did mine! | |
pretty pog although the culled effect no longer looks like 22 attacks per second. I wonder how toned down this might make the game feel in different scenarios which is good for performance but might not be as satisfying visually.
Last edited by octeris on Jun 18, 2020, 9:04:36 PM
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holy shit thats incredible
not only is it a performance improvement, but it improves your visibility as well, haha so next time ppl say "i can't see shit!" just respond with, "just get 22 atk spd" | |
" Stop being a cry baby even on this post. You just gotta cry everywhere huh? They didn't demonstrate with a 2H weapon since it would be too slow and would not fully showcase what they mean in a short video. The 22 attacks they just showed in a short with using a 1H would take way longer to show the 22 attacks on a 2H. |
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22 APS with Dynamic Particle Culling means improved performance.
"Challenge accepted" OMGItsJousis </George Takei voice off> |
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bhahahaha relax i was just making a point that u cant reach 22 aps with two handed weps lol that is all i was saying. I said exactly what they did with the patch notes deal with it. If you havent relized that yet lul. I really would like to see this shit in a blighted t15 map thats where the real strain of the game is imo . Once again gl to all
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CAN MY PC DO THAT:( LOL
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jesus!
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