New Annoints = Skill Tree Slightly Reworked?
Annoints is from Notables Right?
Last edited by betabotz90 on Jul 11, 2024, 11:37:37 PM Last bumped on Jul 12, 2024, 2:43:13 PM
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Amulet annoints are from notables, including some that are not on the skill tree.
Example: https://www.poewiki.net/wiki/Tranquility For more: https://www.poewiki.net/wiki/Oil#Passive_skills_only_available_from_anointments | |
From the announcement (emphasis mine):
Sister Cassia has discovered a new Blight Oil which will allow you to anoint new secret notables! If they're secret, they're probably not on the tree. Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía Te sientes tan fuerte que piensas - que nadie te puede tocar |
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There are already "secret" notables not on the tree, both for anoints and for flesh/flame. This isn't anything new.
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secret passives do exist but with a new oil, that changes a WHOLE BUTLOAD SHIT OF THINGS.
reason being, its not as simple as "oh we're giving access to some secret nodes" it allows GGG to create secret passives on the fly. based on wiki with the 13 oils, we have access to 455 different passives. with a 14th oil that can easily open up a bucket load of oil combinations. ggg COULD do the lazy thing where they just enable some combinations and give us access to a few new secret passives, but i m of the opinion that GGG probably might make an entire list of secret passives to accomodate for all the combinations available. [Removed by Support]
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hoho perhaps.
-Official Forum Dweller- -I started the hoho movement- -Exploit Early - Exploit Often- -Moderators are absurd and OP- -Heist Enjoyer- Last edited by xPiranha on Jul 12, 2024, 7:25:13 AM
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" The secret new notables are likely gonna be limited to a set of 10, 20, maybe 30 anoints. The great thing is it'll give back some value to running Blight maps which is fantastic news The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" yeah that can be reasonable. perhaps they will only allow higher tiered oils to be mixed so that the combinations would be reduced. still a good way to expand blight. i wonder if ggg will allow us to anoint more things. having secret anoints are cool but if its gonna be contesting other valuable passives, players may opt just to use the old passives. if the secret ones are much better than the old passives, then players would opt to use the secret ones and the old nodes will all be unused going forward. [Removed by Support]
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My prediction is that the new secret anoints will not be as generic as e.g. "10% max health" or "50% attack damage", but rather give unique, build-altering effects. Hyped to learn more!
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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