Huntress - Whirlwind Slash charges disappear before you can cast Twister

Hi there,

I would like to report a bug, where the Whirlwind Slash Charges disappear before you can cast the Twister, not sure what is causing it but managed to capture it in two YT - see below.

https://www.youtube.com/watch?v=v1ixPXhxg5I

https://www.youtube.com/watch?v=Msayv6Yoa6Q

I believe this is not intended mechanic, as it would truly cripple this build.

Best,
Fur
Last edited by FurCannon#5576 on Apr 9, 2025, 3:18:17 PM
Last bumped on Apr 9, 2025, 5:44:00 PM
a non-charged twister will consume whirlwind when it touches it.

in the second video, you can see that there is a single twister coming from below, touching your whirlwind and then split into 3 charged twisters.
So what you are saying is that non-charged Twisters will basically cancel out my Whirlwind Slash? Damn, when I look on vods it looks like each time the Tornado passes through me, it cancels the Whirlwind Slash... but is it intended mechanic? Sounds odd to me
Last edited by FurCannon#5576 on Apr 9, 2025, 5:02:22 PM
it appears that the whirling slash is being killed by the twister you has casted, which it should not be doing,

a twisters already cast and originating from outside are the bouncing off walls and returning in to kill a new circle.

this is really bad
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Tyrion2#1155 wrote:
a non-charged twister will consume whirlwind when it touches it.

in the second video, you can see that there is a single twister coming from below, touching your whirlwind and then split into 3 charged twisters.


No it cant be intended, because there is no way to "cast" a twister "into" a circle from the outside, because if u were to leave said circle before casting a twister. it would explode.. there ALL twisters should either be powered up and duplicated, or they should never be allowed to.

having a twister ENTER the circle to consume it should never happen.. the twister should be empowered on creation or not at all


no one plans on throwing a twister out then casting a whirlwind in time for it to bounce off a wall and hit the whirlwind.. thats stupid and it hurts the gameplay
Last edited by SwiftKitten#3681 on Apr 9, 2025, 5:14:37 PM
yep i just tested it... a lvl 1 or 2 twister will come back and kill your new whirling slash and make a new tornado

this makes it impossible to make a new whirling slash if u were to empower a 4 frenzy charge barrage on 1 or two whirling slashes.. because they would bounce off have 1 consume the whirling slash and then anothe one of those liek 20 tornados would come back to kill the next and the next and the next.. making setting up a new set of 3 impossible

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