1.2.0b Patch Notes

I feel like they did a really good job balancing the pvp.

When you exclude the cursing, i agree with everything madbro said. Right now beyond is ruining the core gameplay for me.
Here are some things that would greatly improve it for me though ( and maybe for a lot of other players):

1.Make is a lot more noticeable when the beyond monsters spawn.
2.Add some sort of a cooldown before they show so that players can choose to avoid them and not agro them if they are undergeared.
3.Make the first tier with only white mobs so that you actually feel like a god for a moment when you slay a lot of them and after you progress into the next tiers of difficulty of beyond monsters, add some blues and yellows.
4.Balance the hp and damage so that it becomes proportional to the values of the monsters in the zone level you are currently. Right now it takes me 3 - 4 times the effort to kill a blue beyond mob than a normal blue mob.
5.Please remove all the regen auras, cuz thets just kinda dumb. If a player plays hc he is usually tanky, so regen auras ruin everything. You will still kill them slow even without the auras, but you WILL actually kill them.

So yeah, i think those couple of things will make the gameplay a lot more enjoyable maybe. Thanks for reading : )
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seccirsin wrote:
I'm happy for the better rewards but i don't like the monster nerf.
Hardcore leagues are supposed to be hard and meant to kill players.Just because some noskill kid can't kill a monster that doesn't mean it should be nerfed.
Stop the T_T and learn to play better.
GGG if you read this,make everything even harder.Don't back down because whiny people complain.You should not lower your standard,they should rise up to meet it.
The tears must flow!


Agreed... If you cant hack it, go practice on softcore and stop spamming the threads with your whining.
Fixed a bug where Catarina would give you the mission that required feeding souls to the minion when where there were not enough monsters left in the area to complete it.

thanks!! i had 0 enemies left in the zone, damn clear all achievements ^^
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Removed the life regeneration aura from the Blood of Haast.


... yeah. I spent 40 minutes running around in circles (at lvl 2-3) desperately trying to kill that "thing". Successfully I might add!
Would like a fix on the strongbox tho, when u opened it, it's just very much in your way, making it unable to target any mob behind the explanation.


Feel free to post reply or offer ingame.
EUW : GMT+1
Would like a fix on the strongbox tho, when u opened it, it's just very much in your way, making it unable to target any mob behind the explanation.


Feel free to post reply or offer ingame.
EUW : GMT+1
Prevented the Fracturing mod from occurring on several mission types

Thanks for the fix. This really ruined my daily mission fpr Zana today...
Beyond league is once again, fucked up. Those beyond monsters are so annoying, im not even trying to kill them, but sometimes you just cant outrun them and they do a lot of dmg. And if u manage to kill them they give less rewards than normal mobs...
Still nothing about Frenzy :C

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