[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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NewbieDOTcom wrote:
After a lot of testing in the beta a few things become very noticeable:

1) The nerf to Ondar's Guile was huge and makes evasion numbers skewed. Even with higher evasion numbers running into devourer packs especially packs of blue or a rare strong pack will rip you apart even upper 40's to evasion is like having no evasion at all.

2) some of the new gems like ice bite and frenzy charge buildup can make for some interesting play yet I still fall back on the old gems for some reason but that's just me.

3) The nerf to Reduced mana and how it works with auras was another huge hit. Its real hard to run just 2 auras and with the evasion issues you almost need HOI now if you are only choosing to run 2 auras and if you want to run 3 you have to spec into Charisma now and that will leave you around 60 - 70 mana to use TS which can be an issue which means another hit by being forced to use Alpha's howl over rats nest unless you can survive in the 60 - 75 range on mana for TS. Also with such low mana you will still be using a reduced mana in your golem chain in order to have enough mana to cast it xD. I am currently surviving with 75 mana and spec'd into Primal Spirit.

I love archers a lot yet these nerfs were huge IMO, especially since I like HC leagues and I have to say staying alive later in the game on higher lvl maps and all as an archer in the old typical way is going to RIP many upon many die hard archers in HC.

Everything that I see in jewels and all, overall, with a few exceptions seems to be pushing for melee builds, caster/totem builds and NOT ranged archer builds. I am sure some will figure out some ways around some of the issues yet as I progressed into upper level maps the Ondar's one and the loss of the benefit to evade really puts a hurt on bow using characters. Maybe a funky build will develop with the new bow introduction they made lol yet get ready for a lot of RIP in hardcore wielding a bow.

Just my 2cents after finally getting to the upper maps and upper 80's.

:P


Thanks for the info regarding the beta. I haven't got a key yet, and was just speculating with the info I could get my hands on.

I really don't see how this change is considered a nerf, but instead is like they removed the keystone. I mean, who will want to loose 20% melee eva? I rather have projectiles hitting me instead of melee smashes.

Maybe it could be useful with Iron Reflexes? =/
Potato girl keeps on runnin'
Hey i recently got a bow, waiting on elreon 8 and the currency to craft, but what mods should i go for on


I know flat phys is one of them, should i get crit chance and attack speed as well?
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lord9898 wrote:
Hey i recently got a bow, waiting on elreon 8 and the currency to craft, but what mods should i go for on


I know flat phys is one of them, should i get crit chance and attack speed as well?


Dex is a suffix, so you kinda got screwed in the Regal department. You would have to choose between Flat Phys + Crit OR Attack Speed (likely Crit) and then if you wanna get another prefix I would choose WED.
Fake Temp League Elitists LUL
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allsunsdawn wrote:
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lord9898 wrote:
Hey i recently got a bow, waiting on elreon 8 and the currency to craft, but what mods should i go for on


I know flat phys is one of them, should i get crit chance and attack speed as well?


Dex is a suffix, so you kinda got screwed in the Regal department. You would have to choose between Flat Phys + Crit OR Attack Speed (likely Crit) and then if you wanna get another prefix I would choose WED.


Alright, sucks about the dex but it's fine. Just happy to get a decent bow to craft over my infractem.
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lord9898 wrote:
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allsunsdawn wrote:
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lord9898 wrote:
Hey i recently got a bow, waiting on elreon 8 and the currency to craft, but what mods should i go for on


I know flat phys is one of them, should i get crit chance and attack speed as well?


Dex is a suffix, so you kinda got screwed in the Regal department. You would have to choose between Flat Phys + Crit OR Attack Speed (likely Crit) and then if you wanna get another prefix I would choose WED.


Alright, sucks about the dex but it's fine. Just happy to get a decent bow to craft over my infractem.


It will still wind up being a nice bow to use, and definitely an upgrade over Infractem (+freedom to leech!) Would definitely use :)
Fake Temp League Elitists LUL
I keep holding off on master crafting my bow because I don't get perfect mods. Can't tell you how many alts I've "wasted". Not the best recipe for a mostly self-found gear player who's terrible at the currency game within the game...
Newb Player Jan. 2015 IGN: Ripcurve, Ripspell
-He who forgets will be destined to remember...
New player here, sorry if my questions are stupid. There are some parts I don't quite understand in the guide, but the most puzzling is the Skills part where different paths are shown for the gems.

Are the pictures just showing a visualization of the different options for linked gems in the path? I can see why there are 2 paths for a character without Drillneck and one with Drillneck, but what's the third path for?

Also, I'm currently running a level 32 ranger with some very poor Passive choices (because I was oblivious to the importance of survivability as well as the difficulty of changing the choices later on).

I'll link my choices below and if someone could tell me if this character is still salvageable (without the need of a great number of Orbs of Regret) I would greatly appreciate. I currently have 6 refund points from quests and I haven't spent any on the character.

These are what passives I have currently taken for my Ranger.

Here's the 32-point skill map of this build for quick reference.

Thanks in advance for the help ^^

-Blue
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DawnBlue wrote:
New player here, sorry if my questions are stupid. There are some parts I don't quite understand in the guide, but the most puzzling is the Skills part where different paths are shown for the gems.

Are the pictures just showing a visualization of the different options for linked gems in the path? I can see why there are 2 paths for a character without Drillneck and one with Drillneck, but what's the third path for?

Also, I'm currently running a level 32 ranger with some very poor Passive choices (because I was oblivious to the importance of survivability as well as the difficulty of changing the choices later on).

I'll link my choices below and if someone could tell me if this character is still salvageable (without the need of a great number of Orbs of Regret) I would greatly appreciate. I currently have 6 refund points from quests and I haven't spent any on the character.

These are what passives I have currently taken for my Ranger.

Here's the 32-point skill map of this build for quick reference.

Thanks in advance for the help ^^

-Blue
it is best to follow the char build of the OP allways life before damage i would say, if you can respect i would
IGN ARROWUPYOURAZZ
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dragnmith1 wrote:
it is best to follow the char build of the OP allways life before damage i would say, if you can respect i would
Yeah I know but it's too late now... I think I'm gonna make a fresh character since I'm not even that high level yet
Last edited by DawnBlue on May 19, 2015, 5:44:51 PM
Just hit level 90 in the one month flashback league (softcore).

18k nado shot in a 5-link with a crit multi gem. I farm with crit strikes gem though for more consistent crits.

Gear:
Spoiler

Tree @ lvl 90

Once I get a 6-link I'll most likely need to spec into Soul Siphon for the additional mana. Till then I picked up Master Fletcher.

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