[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

I haven't played a Tornado Shot or Split Arrow build in a long time. What are the auras to run now days? When I played it was Hatred & Herald of Ash or Hatred & Herald of Ice. Are those still the ones to run? Which is better?

Tree change coming soon.
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Xennor wrote:
I haven't played a Tornado Shot or Split Arrow build in a long time. What are the auras to run now days? When I played it was Hatred & Herald of Ash or Hatred & Herald of Ice. Are those still the ones to run? Which is better?
They're more or less equivalent. I'd rather use HoA than HoI if the later is not linked to CoH. HoT is also a good option for CoH.
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Does HoI actually work with CoH?

I tried HoA+CoH in the past but a lot of times you are too far away from the mobs to have HoT hit. If HoI actually applies a curse before it kills the mobs I may give HoI+CoH a try.

I used HoI with CoH last league and I had no problems with it when my crit was high enough. I was able to maintain power charges most of the time with Assmark.
IGN - Bootloops
Twitch - www.twitch.tv/BootloopsGG
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Dracule wrote:
I used HoI with CoH last league and I had no problems with it when my crit was high enough. I was able to maintain power charges most of the time with Assmark.


That's good to know. I honestly wasn't aware that HoI worked with CoH. So a 4 link could be Hatred-HoI-AM-CoH with no issues?

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Xennor wrote:
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Dracule wrote:
I used HoI with CoH last league and I had no problems with it when my crit was high enough. I was able to maintain power charges most of the time with Assmark.


That's good to know. I honestly wasn't aware that HoI worked with CoH. So a 4 link could be Hatred-HoI-AM-CoH with no issues?


Yeah sure, but hatred wouldnt be affected by it. Maybe can put ice golem in there instead? Im unsure if golems would work with that, just an idea.
IGN - Bootloops
Twitch - www.twitch.tv/BootloopsGG
Last edited by Dracule on Dec 9, 2015, 3:30:41 AM
GG TS has been unerfed, this makes it even stronger.

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Chris wrote:
Additions made to the patch notes (in the appropriate places):

  • Tornado Shot's base damage has been increased by a flat 10% at all levels.
  • Ice Shot's chilled ground duration is now 1.5 seconds at all levels.
  • The number of additional arrows that Split Arrow grants at level 20 has been reduced from 8 to 6. It still starts at four additional arrows at level 1, with the levels in between interpolated.
  • Frost Blades has been improved from 2 additional projectiles at all levels to 4 additional projectiles at level 1 and 7 additional projectiles at level 20. It has also been increased from +14 weapon range at all levels to +18 weapon range at level 1 and +21 weapon range at level 20. It now gains 1% projectile speed per level after the first (19% at Level 20) and its base projectile speed has been increased by 25%.
  • Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
  • Ground Slam now gains increased area of effect radius of 1% for each level after the first.
  • The Unique Jewel, Chill of Corruption, now has 50% chance to gain an additional Vaal Soul per enemy shattered, down from 80%.
  • Serrated Arrow Quivers now drop at level 5 and have a level requirement of 5.
༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ
Jeez, 2 arrows less on split arrow :(
IGN - Bootloops
Twitch - www.twitch.tv/BootloopsGG
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Dracule wrote:
Jeez, 2 arrows less on split arrow :(


I dont see that as being a problem. Remember a projectile only hits one target. So you are losing two arrows but chain will still make up for the lack of the 2.

Also maybe a level 21 SA gem would make it 7 arrows?

Then your only losing one.

I want to try shrapnel shot ftw!
༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ

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