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[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

This new content was real nice with some of the new - skill tree - keystone placements, etc.

Puncture Trap got even stronger if you take the point blank keystone which is only two nodes away. Its so nice to be able to add another gem to puncture trap and be able to remove the point blank gem and sub in a ICS gem (my choice) and getting a CRIT chance for puncture trap in the 90's (Puncture, PPAD, Trap, Trap and mine damage, slower projectiles & now Increased Critical Strikes). With the buff to point blank and not going down to 0 damage at outer range I have not really noticed issues yet with TS and damage except when close everything is hit much harder. Great for bosses if you even need it after throwing a puncture trap under the boss, etc. Before taking point blank keystone (since I was worried about TS and losing damage at a distance) I was playing around with 2 points going to Entropy and getting the added 37% IDOT yet after trying it out for a bit testing on end content bosses I was not seeing a huge difference so I spec'd out of entropy and grabbed point blank keystone and took my point blank gem out of trap link and as of right now could not have been happier. At least it got me playing again and testing stuff out:

For those that can get used to the mechanics and trap placement skill set do not overlook Puncture/Trap as your single Boss or hard to kill opponent, etc. This patch and the changes they made really put it in better reach with support keystones in range without wasting points to get there on the tree.
Last edited by NewbieDOTcom on Dec 14, 2015, 4:17:36 PM
Hatred+HOL+COH+AM

Is that supposed to be Herald of Thunder? I couldn't find any HOL gems.
"
TheKill69 wrote:
So i tried Blasphemy with Assasin's Mark. Removed Herald of ash. Quite a great way to keep power charges on and hold dps. So i don't have to carry CWDT anymore (Only of you got golem)


Here's my links
Blood Rage + Vaal Grace + Increased Duration + Faster Casting

CWDT + Ice Golem + Minion Speed + Cold to fire (Or culling strike/iir)

Blasphemy + Assassin's Mark + (Enlighten lvl3 + Increased AOE (only do that if you got enlighten and bigger mana pool))

Hatred and Blink Arrow Alone.


Sitting at 35k dps charges/buffs on


noticd ur using blasphemy thought ill try it out the gem, til i noticd that it got 35% mana reserve :o
how u handle that part? noticd ur not using herald of ice or hatred or any other aura seemd lil weird

explain pls? :o

e/ ah ok just saw enlighten and bigger mana pool^^, still dont get it is it worth it in the end?
Last edited by Rufnet on Dec 14, 2015, 11:32:08 PM
"
Rufnet wrote:
"
TheKill69 wrote:
So i tried Blasphemy with Assasin's Mark. Removed Herald of ash. Quite a great way to keep power charges on and hold dps. So i don't have to carry CWDT anymore (Only of you got golem)


Here's my links
Blood Rage + Vaal Grace + Increased Duration + Faster Casting

CWDT + Ice Golem + Minion Speed + Cold to fire (Or culling strike/iir)

Blasphemy + Assassin's Mark + (Enlighten lvl3 + Increased AOE (only do that if you got enlighten and bigger mana pool))

Hatred and Blink Arrow Alone.


Sitting at 35k dps charges/buffs on


noticd ur using blasphemy thought ill try it out the gem, til i noticd that it got 35% mana reserve :o
how u handle that part? noticd ur not using herald of ice or hatred or any other aura seemd lil weird

explain pls? :o

e/ ah ok just saw enlighten and bigger mana pool^^, still dont get it is it worth it in the end?


I think it's totally worth it, you don't have to take any damage to cast CWDT (and thus not have to lose power charges)
You could have bigger dps if you do CWDT-AM and Hatred-HoA but Power Charges are hard to get this way. With a leveled Blasphemy (+AoE) your charges are nearly always on.
Basically better than Hatred and Herald of Ash without the Power charges.

It's totally usable at 85% reserved if you got the mana leech. You'll need Enlighten if you want Inc AoE, or you won't have any mana left at all. Even with it i'm not sure if it would be enough. A leveled Blasphemy is good enough in my opinion.

Oh also with the new hotfix quality on blasphemy increases AoE.
Last edited by TheKill69 on Dec 15, 2015, 7:06:38 AM
I have one question,
I'm level 54 and start merciless now. where should my dps on TS be? i have 900 is that low? high?
And why i use frenzy on single targets and not something like burning arrow?
Thanks for help
"
Sphor wrote:
I have one question,
I'm level 54 and start merciless now. where should my dps on TS be? i have 900 is that low? high?
And why i use frenzy on single targets and not something like burning arrow?
Thanks for help


I don't know exactly how high it should be but I think that 900 is way to low. I'm lvl 58 and have 1700dps without any buffs, 2700 with heralds and golem and over 3500 with blood rage and 4 frenzy charges. I think you should upgrade your items.
Last edited by Majkon8 on Dec 15, 2015, 11:07:29 AM
The Skilltree linked here makes no sense to me. In the regular version with 30 points misses a node to go to the right side. Overall i have no clue where to set my points first. Could you pls update your skilltree and make it more "userfriendly" maybe?
"
deimudda69 wrote:
The Skilltree linked here makes no sense to me. In the regular version with 30 points misses a node to go to the right side. Overall i have no clue where to set my points first. Could you pls update your skilltree and make it more "userfriendly" maybe?


check 2 pages before
some1 listed it there
"
CadmiumFlow wrote:
"
Asag wrote:
Where do you see something about Siege Balista in first post? Cant find this and I really wanna check how work siege instead puncture.


He posts it as a buff under "Is This Build Viable for 2.1?" section:

"
NeverSink wrote:
2) Ballista as a viable single target


Right now, I have it linked to PPAD-SP-FA-P2L and it's at 21k dps without charges or golem (TS is around 23k). However, I haven't played with re-rolling any of the colors so it might be able to go higher with a red (AFD)/extra blue (ICD) mixed in there.

I have noticed that the Ballista isn't all that accurate against moving targets which is why I have Faster Attacks in there in hope with more shots, enough will land to do some damage.
How much mana 5 or 6 linked 20lvl LA would cost? I'm thinking about running with Hatred, HoA and Blasphemy at once. Normally it's 110% mana reserved but with lvl 3 enlighten and Conqueror's Efficiency jewel it would be about 95% (91.5 if lvl enlighten) so there is only 5% of mana left.. It is way to low isn't it?
Last edited by Majkon8 on Dec 15, 2015, 2:12:37 PM

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