1.2.3 Patch Notes

"
Exiles will now escape when you successfully complete a mission where they must survive.


How wonderful. Vorici has wanted the exile to survive for almost every mission he has ever given me.
"
Serleth wrote:
"
Bjorn_Angannon wrote:
"The price of the "of Crafting" mod (which grants the ability to have multiple crafted mods) has been changed from one Divine Orb to two Exalted Orbs."

great.... yet another separation between the "have's" and "have not's" :(


I've dropped 5ex this league, and 1 divine.

That ratio's roughly about average for me. 5:1 drop rate. If I'm lucky it gets closer to 3:2

Either way, patch just made it easier.




That does not matter, chaos simply needs another sink, it is NOT used in crafting, and the masters prices that have it are pretty rediculous for alot of them.

Then not to mention i know people who can get several divines every weeks just from strong boxes and recipes. thats not so for exalts.
IGN:Axe_Crazy
Awesome Changes, thanks.
"
JLSigman wrote:
"
Qarl wrote:
We are expecting to deploy this patch on Monday (NZ Time).

Version 1.2.3
Content/Features:
  • The secondary arrow from Tornado Shot has had its effect changed. The secondary arrow no longer leaves a permanent arrow in the environment.


Awww, no more screenshots of arrows hanging out in the air above things. ;-)
Damn the screenshots - hopefully this will reduce the massive lag and de-sync issues with Tornado Shot.
~DemiDemon~

Playing almost every day since Beta version 0.9.1 in 2011.
The patch seems fine. I can't believe how many people love to complain so much.
The Elreon changes were necessary or the game was way unbalanced with elite items becoming common. So what if you have to grind more currency or not, what do you want this to be CandyLand?
It's a gear grind game. That's the point. If you made it easy for casual players to get elite items, then they wouldn't be elite.
The easiest thing to do if you don't like patch notes, is pretend that the patch was always in place. Yeah...did some people get an advantage by playing an earlier version of the game? Sure. It's just like legacy items. Big deal. Cry a little more.
"
Serleth wrote:
"
Bjorn_Angannon wrote:
"The price of the "of Crafting" mod (which grants the ability to have multiple crafted mods) has been changed from one Divine Orb to two Exalted Orbs."

great.... yet another separation between the "have's" and "have not's" :(


I've dropped 5ex this league, and 1 divine.

That ratio's roughly about average for me. 5:1 drop rate. If I'm lucky it gets closer to 3:2

Either way, patch just made it easier.


Yes, I am frustrated....and even a tad bitter...

I am very happy for those with good RNG......or even ok RNG.

Mine, otoh.......well I have yet to see my first exalted/divine orbs. Hell, I call it a good day if I get more than one chaos to drop.

I know, RNG......is random lol; but it is getting me down this league. I rarely even get a drop that is worth putting into my reprehensible junk shop!

Ah well......keep pluggin' away and hope next league is kinder to me.
17/04/2021 https://www.pathofexile.com/forum/view-thread/3082616/page/1
"We tell people that Path of Exile league starts are a fair playing field for everyone, and we need to actually make sure that is the reality."

A BLATANT LIE by the HMFIIC.
Perhaps GGG should consider a leadership change.
woot
Why from 1 Divine to 2exalted ? makes no sense
GGG ;-(
"
mrdannylanger wrote:
Why from 1 Divine to 2exalted ? makes no sense
GGG ;-(


No sense is the word.
TROLOLOLOLOLOL ..............
Nerf the nerfed Game GGG...
nice job..
.Cast on Death at POE..
cyas next "mini expansion"

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