Mob silence curse
Please remove it. Having your spell based character not able to do anything for 10 seconds is just irritating. There's nothing interesting or unique, design wise, with this in the game.
Yeah, warding flask can remove this curse, but this is the only curse that outright prevents you from playing the game. All other just make you continue playing with a certain debuff. The only thing similar to this is freeze boxes, but that lasts like 4-5 seconds, and having unfreeze on flask is not unusual. Imagine having a melee character not able to attack for 10 seconds. „I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“ „If they think I'm going to let them sweep this pizza guy thing under the rug...“ No mod action. Business as usual. Last edited by Odoakar#1827 on Oct 19, 2014, 2:33:44 PM
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" Take the flask, destroy the mobs quickly. Vaal skills are for that situation. Or run. Doesn't seem too bad. Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 |
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" Lol you dont play casters eh? your comment reflects it very much. If there to not remove it from the game entirely i beg ggg to make it "unable to use attacks", im sick of this curse, and having people who play attack based chars telling me to "just get a flask" , it belongs in a moba game, and its duration is WTFFFFFFFFFFFFFF. hit me up @sarrow lets have fun :D
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" Ehhhm...you can have ranged attacks, isn't it? You should nuke them from afar. Doesn't sound too bad. Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 |
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Isn't this only cast by hexfont? To which you would be warding anyway, I do on attack and spell characters the same.
Edit: And random curse boxes, but the same applies. Casually casual. Last edited by TheAnuhart#4741 on Oct 19, 2014, 4:09:19 PM
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agree, Odoakar.
especially when the Hexfont casts it right at the second you kill it, leaving you miserable for the duration. funny because it isn't so bad while the hexfont is alive. just keeps overriding it. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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I haven't played against it (obv) but conceptually it does not sound like a bad idea. 10s is way too long though. If it were, say 2-3s, that's enough time for the debuff to be potentially fatal without being obtrusive or cumbersome, and it would beg the question whether or not to ward against it rather than outright require it.
On a similar note, a curse that does nothing but "removes all buffs and debuffs when duration expires" would be a more appropriate use of "warding or gtfo." But 10s of doing absolutely nothing sounds absurdly obnoxious. Warding or gtfo.... Isn't that we we lost Phase Run?
Another Tangent
Personally I'd rather Warding be removed as a modifier and added as a base flask. Completely ruins any potentially interactions that curses might have had, and curses had a lot of potential.
Devolving Wilds
Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” |
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I would love to cast that shit on monsters and see how they like it. Atziri especially.
IGN: NNQQ, Sporkay, Rands_
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" Isn't that a player error? I almost never have a warding flask on me, but when i see hexfont i just wait for silence and then kill it after it overwrites the curse. It's in reality a 1 second silence if you counter-play it imo. " That's a good concept imo, it would also strengthen the "utilize flasks" mentality that some players seem to lack or not comprehend. Aldo my belt's are pretty much already covered atm, i usually only have 1 slot for a health potion already. (hp + 3x resis + defensive potions) The only thing lackluster about potions atm is surgeons i think. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Instead of removing silence curse why don't you also give it to us, to players use GGG?
Give it to us so I can rape Dominus with one hand only :) |
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