1.3.0c Patch Notes

was there a fix to strongboxes with "explodes" mod that doesnt explode, but instead just delay the openning time of the box for about 10-20 seconds?
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EvgenyNik92 wrote:
was there a fix to strongboxes with "explodes" mod that doesnt explode, but instead just delay the openning time of the box for about 10-20 seconds?


Wanted to write it too. This thing should be fixed.
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Perfect_Black wrote:
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Qarl wrote:
... The maximum character count has been removed.
What does this mean?


This means that you can type as many letters as you wish into the stash highlighting box.
Remove order of the frozen sky please.
IGN - SMURT_TO_BEYOND @ Beyond
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Qarl wrote:
The stash tab highlighting feature now supports keywords like "itemlevel: 22".

Can we have a list of available keywords? Or do we have to "find" them on our own? ^^
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
RAIZ! Your 5-link did not RIP in vain!
Any news on the guild stash bug?
great that frozen sky is staying as it is.

Thats real hardcore.

great work.

I think it works as intended. And the best also alt f4 junkis havent a chance :-)

Looks like some nice offscreen death last leage.

But this time its not a bug i think. Only bad luck.
Fixed several instance crashes.
The most fking crashed instance is IMPERIAL GOD DAMN GARDENS, it takes me 5 attempts to enter them and more then 6 to enter library. It is just so retarded, i dont even understand what instances you are working on.
Could you re-fix the various FPS drops you fixed some weeks ago that's coming back ? Thanks.

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