Enki's Arc Witch Memorial Page & POE 2 Arc Summary
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ShawnZ59 wrote:
Hi !
I followed the guide perfectly and i've a problem currently. I can't seem to run enfeeble, wrath and discipline all together. I've 970 mana !
anyone can help ? lvl 83
I can't see your characters, because you haven't made them visible in your privacy settings, so I can only guess.
For being able to use Wrath, Discipline and Enfeeble, you have to have Eldritch Battery and the reduced Mana reserved nodes in the skill tree
(Sovereignty and two smaller nodes leading up to it grant you 14% reduced Mana reserved and then there's another small node, giving another 4% reduced Mana reserved that you're supposed to pick near a notable called Influence; all in all that's -18% mana reserved and enough to run these 3 auras)
Just take a closer look at the passive tree section in the guide again.
Alternatively, you can use the unique helmet "The Devouring Diadem", as explained in the gear section. It grants you Eldritch Battery and 20% reduced Mana reserved for gems socketed in it. If you place your auras in it, you can save all those points from the skill tree and invest them into something else instead.
Last edited by Cendrake#0301 on May 7, 2019, 10:49:35 PM
Thank you! I just upgraded:
1) Ring: Mark of the Shaper + Elder Ring Combo with many resistances
2) boots: Khoams Roots with 2% Life&Mana recharge after getting hit
What to upgrade next:
3) helmet: 3 additional arc chaines: 230ex for +48% Arc DMG
Am i missing something?
Best regards <3
Edit: Level 92 with 5.171 HP & 2.240 ES. Currently leveling before i try Ueber Elder.
Awesome--very nice setup you've got going on here. Most of what you've got is just fine to carry you through all content and would be very expensive to upgrade. Final thoughts:
1. Ditch the jade flask with Kaom's and use quartz (or, if doing UE, second life flask) instead. You are unable to evade attacks with those boots on Unwavering Stance, so evasion is totally useless. You can still dodge, though.
2. Out of all the gear, the amulet is the one you could probably find an improvement for pretty easily. Amulet implicits are a great place to get dex, and i think you could pretty easily find one with at least one more desirable explicit than your current one has.
3. Change the crafted mod on your ring. Damage to attacks does not help us at all. Ring is great otherwise.
4. As you're obviously aware, that helm enchant you're looking for is no longer possible to get. I really don't think it's worth spending an insane amount of currency for it when a devouring diadem with lightning golem buff and replacing Enfeeble + Blasphemy with Enlighten + Zealotry will provide you more damage and way more speed to your movement skills at a tiny fraction of the cost.
5. Only on a phone again, so I can only see three of your jewels. The ones near your starting point in the passives grid look good, but I'm not so sure about the one in your belt. I'm not seeing any cold damage added anywhere, but that could be in a gem socket I can't look at from this device. Either way, I would swap out the Morbid Sight for the Hollow Glare and find a better jewel for the open socket. If you somehow accidentally got rid of a source of cold damage, I think you can just craft one onto your new Elder ring in place of the useless crafted mod that's there now.
You've got a really, really solid setup. Well-done!
Side question: does anyone know if we can currently enchant a corrupted item? I think the answer used to be no, but now that enchantments are separate from implicits, I haven't thought to test. Would be great to get a really good corrupted Kaom's via The Throne and enchant that, but haven't had a chance to test yet (labs have sucked past few days for farming enchantments).
Also, still wondering how traps interact with buffs, if anyone knows? Do I have to have them all active before throwing the trap, or will buffs I gain after throwing them still affect trap damage? I need to know this to figure out optimal LST/flask routine.
Ty, alot!
In Terms of: 1. Ditched the jade flask with Kaom's and i am using quartz flask now (since i think i have to be lvl 100 before suceeding Uber Elder).
2. Looking for an Amulett upgrade now, but since i have only 10ex left, i am unsure if i can get best in Slot Item here. Dream would be an Elder amulets due to its increase our leech rate, right?
3. Getting 'Increase Damage' crafted in 6 minutes. :)
4. Mind Blown! Feeling more confident now, ty. <3
5.1 I only have 3 Jewels yet, duo to lvl 92 passive skill tree point restrictions. I will get another DMG Jewel (so no Abyss Jewel) as the fourth right? Attack & Cast Speed > Damage > Life/ES > Cast Speed > other Defenses, is the ranking right. Or should i get an Abyss Jewel for Life/ES > Lightning Damage > Hinder > Cast Speed > Shock Effect > other Defenses? I am killable, so maybe more Life/ES would be better?
5.2 Cold damage is on spells through the jewel above Devotion.
5.3 Looking for a replacement Jewel now for the Morbid Sight Jewel, which is in my belt.
Glad you find the reply helpful!
1. Also, experiment with a granite flask if you feel like physical damage is still hitting too hard. You absolutely have what you need for UE at your current level. ;)
2. Yes, Elder amulet is ideal because of +% of non-chaos as extra chaos and also the life leech increase rate. 10 ex is way more than enough to get something really good. I would search poe.trade for "count: 4" (minimum) of the first 5 mods Enki's got listed in the guide; I'm sure you'll find some great options. I guess with that kind of budget, you could look for something where all 6 mods are on Enki's list and well-rolled (or 5 mods plus an open space).
5. I'd have to experiment in PoB to be sure here. By the looks of your gear, your damage is more than sufficient for top-level content, so I'd probably focus more on your life pool. I can't tell from your post if you'll end up having space for one or two more jewels, ultimately. I would go for an abyss jewel with 45+ flat life for maximum effect (flat lightning damage, ES, and hinder being the gravy you should look for). If you can get a second jewel in, go for cobalt with 7% increased maximum life, 4% attack and cast speed, and two other mods on Enki's list, preferably one being attack speed (movement is our best defense when we can't outright melt something).
Congrats on your witch! You're in great shape and will definitely be able to rock whatever content you want.
Woot!!! Inpulsa's just dropped for me. :D Unfortunately, it's only 2L, and my benchcraft is only up to 4L. Should I Jews/Fuse, or wait until I can benchcraft 5L/6L?
I have about 1000 Jeweller's, and about 100 Fusing. :(
Last edited by UtherSRG#3987 on May 8, 2019, 9:11:07 PM
Get it to 20% quality, or higher, if you can get Hillock into fortification and use his crafting bench, get it as high quality as possible! Higher the quality, better your chances of rolling a 6-link.
I personally have had the most luck spamming fusing orbs as the most cost-efficient way of getting it 6-linked.
Edit: get it 6-socketed after you max quality, then trade all jeweller's orbs for orbs of fusing in Epilogue.
Last edited by WorderMostFoul#7154 on May 9, 2019, 12:00:45 AM
I'm actually not even aiming for UE. I'd be content with doing red tier maps and killing red tier elder, uber atziri and maaaybe the normal shaper, but even that probably is too hard for me. I don't think I'll make it this league. It's almost over and my gear is way too bad for that.
So I'm not going for Kaom's. Squeezing those into this version of the build as well would be a complete nightmare anyway, since I'm have a Elder Hungry Loop together with Mark of the Shaper in my stash, waiting to replace my rings.
I'm just curious about input on what whould be best for me when it comes to the Hungry Loop and what to put in there.
I mean, we do use the SB frequently. Way more frequently than the traps. So it would be nice to have more than just a 3L setup for that.
Right now I have SB in one of the daggers Enki gave away on his stream. They have Lvl 20 faster casting, which is really nice to have actually.
My LS setup is in the gloves at the moment. Since Shaper gloves bases or ones already having trap support mods are insanely expensive (20-30 exalts upwards) I'm not even aiming for that. So the LS setup doesn't necessarily have to stay in there.
But I definitely need room for the IC+CwDt setup. So one of my gem setups has to go into the Hungry Loop. Just which one is giving me a headache.
So I guess I have several options
1) Keep SB in the dagger and don't buff it any further, put LS into the Hungry Loop and place an IC + CwDt + Longer Duration + Phase Run setup into the gloves.
2) Put SB in the Hungry Loop, keep the LS in the gloves and simply put the regular IC + CwDt + Longer Duration setup in the dagger.
3) Put LS into the Hungry Loop and SB into the gloves. SB loses Faster Casting from the dagger, but I could link at least one other support gem to it, like Culling Strike for example.
In case of the latter two options the "have lvl 20 faster casting" on the dagger would be wasted tho. So additionally I was thinking about switching the setups around a little more and then either have my golems + totem in there, so at least the totem profits off the faster casting or maybe even drop WB and use Lightning Warp instead as movement skill, which I would place into that dagger then, so it profits of the Faster Casting and effectively is a 4L.
It's driving me nuts, because I cannot really decide what to go for. Almost everything is ready. I have the Elder Hungry Loop and Mark of the Shaper, nearly all gems are leveled up far enough to be placed into the Loop, I have a few exalts and chaos on the side to replace some of my gear (gloves, belt, boots, amulet) to make up for the res lost from the rings.
I just can't decide what to go for :/
So the fact that you have an Elder Hungry Loop is magical. Supreme envy there. That makes the configuration decision much more costly, I appreciate.
My personal opinion is that your golems and flame dash should live in your dagger with faster casting. All of those are discrete skills that benefit from faster casting.
My recommendation: keep cwdt setup in boots. I might consider cold snap instead of phase run, but either will work. Keep storm brand in your Hungry Loop setup; the culling strike, onslaught, and blind are all just too good to keep it as a 3-link. As a fourth support, I like innervate, but increased critical strikes is better in a boss fight (to keep EO up). Keep LST in your gloves and look for a 5L set of good gloves--even 6L if you get a lucky find/buy or have the ES to spare to go for a pair of non-ES 6L gloves (they're much cheaper with crappier bases).
But a 6L armor will help more than any of that. It's a real game-changer.
Edit: also, lightning warp requires too many resources to work with this build, unfortunately.
Last edited by WorderMostFoul#7154 on May 9, 2019, 9:42:44 AM
using your build on PS4 Synthesis. Thanks for the detailed guide!
Can you look at my char and tell me what the next major upgrades should be? Have 2ex and bunch of chaos orbs available for the next upgrades.
Thanks a lot:)
If anyone is already reviewing this. I thought of upgrading to a Devouring Diadem, to free up some passive Skill points for additional Jewel slots on the passive tree. Would that make sense as the next step or should i focus on something else first?
using your build on PS4 Synthesis. Thanks for the detailed guide!
Can you look at my char and tell me what the next major upgrades should be? Have 2ex and bunch of chaos orbs available for the next upgrades.
Thanks a lot:)
If anyone is already reviewing this. I thought of upgrading to a Devouring Diadem, to free up some passive Skill points for additional Jewel slots on the passive tree. Would that make sense as the next step or should i focus on something else first?
Thanks!
Devouring Diadem is low-hanging fruit that's easily within your budget. I would definitely start there, yes. Then I would go for a perfect Wise Oak, and then I would start saving up for crafted daggers.
Last edited by WorderMostFoul#7154 on May 9, 2019, 1:06:27 PM
So the fact that you have an Elder Hungry Loop is magical. Supreme envy there. That makes the configuration decision much more costly, I appreciate.
My personal opinion is that your golems and flame dash should live in your dagger with faster casting. All of those are discrete skills that benefit from faster casting.
My recommendation: keep cwdt setup in boots. I might consider cold snap instead of phase run, but either will work. Keep storm brand in your Hungry Loop setup; the culling strike, onslaught, and blind are all just too good to keep it as a 3-link. As a fourth support, I like innervate, but increased critical strikes is better in a boss fight (to keep EO up). Keep LST in your gloves and look for a 5L set of good gloves--even 6L if you get a lucky find/buy or have the ES to spare to go for a pair of non-ES 6L gloves (they're much cheaper with crappier bases).
But a 6L armor will help more than any of that. It's a real game-changer.
Edit: also, lightning warp requires too many resources to work with this build, unfortunately.
Spoiler
Way ahead of you now. I couldn't wait any longer and went exactly (!) for what you say there yesterday :D
Threw out the Decoy Totem (rarely used it anyway) and placed the golems and Flame Dash into the dagger with Faster Casting.
Storm Brand went into the Hungry Loop and Cwdt setup into the boots. And I picked Cold Snap instead of Phase Run. Also thought it was the better option here and it worked well in the last version of the build.
Regarding the Innervate and Increased Critical Strikes... I looked at your build and saw you were using Innervate and yea... I'm a little bit torn between those now. For now I haven't decided on what to put in as last support gem.
I regularly look for those gloves, but even the ones with only one mod are already crazy expensive. I have maybe ~7ex total if I convert some other currency and I still have to get me an Inpulsa, an amulet, a better belt and better jewels... so yea... those gloves are simply out of reach for me. But tbh, I don't use the LST that often anyway and even as a 4L they work very well and melt most of the bosses.
By the way: The Elder Hungry Loop wasn't expensive at all. I was very lucky and got it + Mark of the Shaper for 130c. Loop was 70, Mark was 60. It was a total steal.
Biggest problem I have now is that I need to upgrade to an Inpulsa, a better amulet, belt and jewels, while retaining my res capped. And I somehow have to manage to squeeze about 500-1000 more life out of everything and a few hundred ES. Right now I have 4k life and 3k ES, but as soon as I throw out my Vaal Regalia, I only have 1700 ES, which simply isn't enough IMO. It's going to be a real pain finding the proper stuff.