Path of Exile 2.0.0: The Awakening Patch Notes

WHERE ARE THE GIRLS BabyRage
Well, it has become apparent that the Beta was more for bug testing than feedback. There are numerous Beta changes (AA, EB, Mana Res-Enlighten) that will be implemented even though they were rejected by a sizable (or vocal part of the community). I am thrilled to see some old builds of mine be rendered useless. I was really pumped for this expansion, but I am not sure anymore.

Edit: Yeah I am done with this game for the foreseeable future.
Self found and solo (mostly)
Last edited by Brockston#5393 on Jul 10, 2015, 7:36:47 PM
"
Fixed a bug that made it hard to open doors when monsters were near them.

I love you so much.
"The absence of evidence is not the evidence of absence."
ty
stop over moderating that makes the official forums useless
Awesome!

Also, RIP LL attack builds.
IGN: Noobslayer
@BEX_GGG Do you mind highlighting the changes you added with editing the Original patch notes post? thanks.

Edit: No worries, a player has added a thread on reddit with skill changes.
https://www.reddit.com/r/pathofexile/comments/3ctdk1/diff_of_updated_gem_balance_section_of_20_patch/
Last edited by Pion33r#2273 on Jul 10, 2015, 2:36:33 PM
Super cool! :tada: to all of GGG team!!
I'm soooooooooooooo excited with this update.
And, respecting all balancing changes made with your harder jobs.
Gratz GGG for poe 2.0 ! Keep up da good work \(^o^)/
"It now only has a 25% chance to generate a Frenzy Charge on kill."

RIP my flicker :(
Thank you Chris and the POE dev team.
We are a legion for we are many. No one shall stand in the way of the exiles of wraeclast.

Report Forum Post

Report Account:

Report Type

Additional Info