Will difficulty increase with a larger party?

If it's anything like Diablo, then you can just jump into a game with someone, while they are already in session. Haven't heard whether or not you can all gather in a lobby before hand.
Scaling is inevitable and is required for balance.
Im sure it will have some kind of scaling, if not it would be too easy with a full group
If it doesn't scale that would kind of suck, would be way too easy.
I think that if, as otherwise there would be an imbalance, I also believe that increasing the number of members in a game, can also increase the drop rate, exp rate, as also the Difficulty of the game. It's something that should be logical, is what I think
I hope we can up the scaling when alone as well.
if this wasnt the case i dont really think the game would work for multiplayer.
died in HC at 52 to some massive LAG (ATi 6770M graphics card).
Damage scaling in place? or do I just have to buy another Laptop (WHICH ONE?) to be able to play HC in a party?

Solo was difficult and lagged sometime to 8-15 FPS, but was playable. Party is definately NOT.
I'm fed up with SC and Anarchy and shit already, but I cannot and do not want to solo HC.

My computer has 8 Gigs of ram, SSD, Ati Radeon 6770m graphics card and was able to run Diablo 3 on high details.

PoE I run on minimum and still FPS lags occur...

well, ... nevertheless I am happy for this intelligent game. It's so good, I don't even wanna rage quit! ;P
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deoxys wrote:
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chaudoin7 wrote:
Will the difficulty scale with a larger party count?


I think so yes


omg... a ruler of wraeclast. i kneel before you, master!
Mad necro.

But my, did this thread prove funny.
Casually casual.

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