0.10.1 Patch Notes
OH YEAH!
*knocks down the wall* Now presenting! Venom ink; malice in the pen, poison on the paper, anger in the mind.
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P.S.
Did I mention more skills? MORE SKILLS!!!! |
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Awesome patch, you guys must be working your selves half to death at the moment. Your efforts show; the game rules and keeps getting better. Boggles my mind to imagine what It will be like in a few years time
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" I think it's because the build suddenly became very popular. Then the fix passed from "eventually we will solve it" to "we should/can fix it now". A very high jump in the "things to patch" ladder, but I guess it was an easy fix for GGG. But, I understand your point and kind of agree with you too. |
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Good update. Amazing work. Keep it up GGG team.
Suggestions
>Alt 'Entrance' & 'Quest NPC'|http://dl.dropbox.com/u/26332090/subtledoorANDquest.png >Alt 'Character Panel'|http://dl.dropbox.com/u/26332090/Stats.png |
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I don't like the new duelist animations but that's really just personal preference. I would really like to get some duelist balance changes though. we need them.
IGN Celtix
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Right on!! Thank you GGG!!
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Since the patch, whenever i click the up arrow to repost something, i dc. Not sure what that's about >.>
IGN: Coagulation_Cascade || Coagulation_PT
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Does the inclusion of the new maps increase the overall amount map drops on average by the amount of maps added over the total amount of maps previously?
IGN: Aux
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" " Me too. Would like to see formula, before I assess: vicious nerf or justified and necessary cap. In case of such change, would be fair to give free respec of whole tree for everyone or everyone affected. Hate community since Aug A.D.2012. Distrust developer since 0.11.0. Last edited by el_hombre_loco#3405 on Feb 12, 2013, 9:10:57 PM
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