Content Update 2.1.0 Patch Notes
Incinerate stage 3 damage at 20+ reduced by over 50%. AND it loses spell echo.
Oh my jeebus, what ever happened to incremental adjustment. The loss of spell echo is massive, for both stage ramp up time and mana cost sustainability. It's basically an effective nerf of 75%. Have you ever nerfed a single skill that hard before now? History was made. If your skill usage analytics can separate out regular incinerate usage from incinerate usage to proc scold's bridle + vaal molten shell, I'll bet money that you're going to see regular usage drop down to almost nothing. Never underestimate what the mod community can do for PoE if you sell an offline client. Last edited by Vhlad#6794 on Dec 9, 2015, 12:46:19 AM
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Added "Searing Bond damage has been increased by 10%. It now grants an additional totem without drawbacks."
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" So nice you had to list it twice? :P Last edited by GoatEatingToilet#3170 on Dec 9, 2015, 12:48:45 AM
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" Well spotted! This was because we combined the lines late in writing. Last edited by Chris#0000 on Dec 9, 2015, 12:52:34 AM
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I like the changes to the tier 7 maps but somewhat disappointed Crematorium Magerna is still harder than both Shipyard and Arsenal bosses despite all using firestorm. Just seems off to me.
Designing Cospri's Will: https://www.pathofexile.com/forum/view-thread/1665314 Designing Cospri's Malice: https://www.pathofexile.com/forum/view-thread/1717008 Iron Heart/Iron Fortress too! Last edited by LostArtz#3044 on Dec 9, 2015, 12:50:23 AM
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GG GGG
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Nice to hear spectral throw got buffed. Not sure why blood dance needed nerfing??
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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" "You go on pretending that you own the universe,
And we'll all be here watching as you're falling down to Earth." |
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can we get more clarification on poison stacking mechanics between various on hit possibilities and viper strikes having a different duration?
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"Enemies ignited by skills that have a Ghostflame microtransaction effect now visually burn with Ghostflame fire."
That is so cool, I currently don't have any ghostflame effects but because of this addition and the ghostflame armor set coming i'm absolutely getting myself some :) Clayshaper is best shaper
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