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tmaciak wrote:
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Lordemore wrote:
We play fresh leagues. There is the place for most fun.
Yea, my hamster also enjoys it's hamster wheel. In opposite, I usually don't enjoy spinning around and doing the same stuff again and again. That's why I prefer play on Standard and focus on creation of new builds, not on boring leveling 1000th time.
I level up for 3 days in HC, then rest of the time i play maps, gather goodies, trade, buy, etc. Not boring at all.
No, it's playing Standard or HC over and over again that is repetitive. :)
Fresh leagues have always new mechanics and new items, new content.
Proud Crusader of Hardcore Leagues.
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Posted byLordemore#7362on Mar 3, 2016, 3:52:00 AM
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tmaciak wrote:
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Cambob wrote:
Elvis has left the building and he's not coming back.
Those "elvises" usually paid hundreds and thousands of dollars to fund developing your precious hamsters wheels called temporary leagues and still, GGG shits all over them again and again. Seems, like not enough good supporters left this game already.
I even could understand, if they really reworked this crit multi thingy. But it's just fucking change of wording and change for a sake of changes. And maybe to infuriate old supports and make them left the game.
Seems like Wilson doesn't want neither supporters not community. All he seems to care about is a bunch of mindless hamsters wheeling their wheels and shouting "hypeee... hypeeee... hypeeeee..." on Redit.
What a load of SALT, man :)
Proud Crusader of Hardcore Leagues.
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Posted byLordemore#7362on Mar 3, 2016, 3:55:35 AM
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I don't mind bout the crit multi changes, but if the whole point was to make it easier for people to understand the mechanics behind it, the confusion the change has already caused is ridiculous :D
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Posted byAstraltear#7627on Mar 3, 2016, 3:57:14 AM
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wow ...well done on nerfing the funny things again, must be hard LMFAO *not hyped af*
another reason to quit
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Posted byAero37#5947on Mar 3, 2016, 4:01:59 AM
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Lol are u so bussy so u cant ad fucking scion asc tree to https://www.pathofexile.com/ascendancy/classes ?? waiting for it weeks !
i will not look at stupid videos ... i want the tree alone !
Last edited by karving47#1833 on Mar 3, 2016, 4:02:48 AM
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Posted bykarving47#1833on Mar 3, 2016, 4:02:26 AM
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liquidSG wrote:
Double nerf all the things - check.
Ruin people's crafted items and jewels, forcing them to spend stupid amounts of currency - check.
Makes sense...
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Posted byAero37#5947on Mar 3, 2016, 4:03:47 AM
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karving47 wrote:
Lol are u so bussy so u cant ad fucking scion asc tree to https://www.pathofexile.com/ascendancy/classes ?? waiting for it weeks !
i will not look at stupid videos ... i want the tree alone !
I bet its a bit too much Rage bro.. Dont u think? U Think they dont have nothing to do ?
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Posted byletsroll123#6074on Mar 3, 2016, 4:11:57 AM
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Chris wrote:
The following have all been increased by approximately 50% for cases when they are on players, and 30% on monsters. For some cases, manual rounding has occurred: All values on the passive skill tree, Increased Critical Damage Support Gem, the Enfeeble Skill Gem and all uses of Enfeeble from monsters and other sources, all monsters with Powerful Crits, the Deadly map mod and the Corrupted jewel mod.
Automatically increased by 50% (for players)
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Chris wrote:
Blessed Orbs are required to update the following to their new values: implicits mods on all Rapier base types, implicits mods on Curved Blades, Lithe Blades and Exquisite Blades.
You need a blessed orb to get a 50% increase
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Chris wrote:
Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
You need a divine orb to get a 50% increase
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Chris wrote:
The following were not updated to new values: Maligaro's Virtuosity, all craftable item mods (non-jewel) and master-crafted mods.
You can't get a 50% increase and legacy rares will still be legacy
(not legacy maligaro with a 50% increase would be better than legacy maligaro -> 36+50%: 54%)
Pretty clear to me
Last edited by DarkWap#6134 on Mar 3, 2016, 4:26:27 AM
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Posted byDarkWap#6134on Mar 3, 2016, 4:21:59 AM
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Mif_Lozhen wrote:
Nerfs( Maybe you also try to nerf Tabula? XD
ez
implicit -1 gem level, -10% gems quality
actually, no, it'll be better as explicit because you could otherwise overwrite it with vaal/labcraft
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ultraZel wrote:
Omg standart pple can lost some divines! Thats really crazy for pple who got mirrored gear...
maybe you didn't know but not all standard players have even one divine, not to say many
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karving47 wrote:
Lol are u so bussy so u cant ad fucking scion asc tree to https://www.pathofexile.com/ascendancy/classes ?? waiting for it weeks !
i will not look at stupid videos ... i want the tree alone !
search "ascendant" in poewiki.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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Posted bysilumit#4080on Mar 3, 2016, 4:28:28 AM
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New toys, a few buffs, a lot of nerfs( of which some are totally exagerated)... GGG as usual.
The thing that really bugs me is the crap about those legacy items that are created that you have to spend currency on to update. I don't get it. When you want, you update all the items and create no legacy (gems are just an example); other times you don't (and either create powerful legacy items or a worse version of the current drop) ...
Take a stand and stick to it, please. Imho this is the worst move on the matter.
Btw not hyped at new league/tree and will not play Path, but the other PoE ;-)
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
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Posted byWazz72#5866on Mar 3, 2016, 4:28:44 AM
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