GhazzyTV - Essence Drain & Contagion (or Bane/Soulrend) Trickster [SC/HC/Uber Elder/Shaper]

Hey Ghazzy,

Two questions:

1) Does it have to be +chaos dmg on rings or can it be +spell dmg?

2) can you change biscos belt to Stygian Vise w/ +dot dmg while holding a shield or is the rarity component that good?

Cheers! (thanks for answering everyones questions)
"
lesgrossman wrote:
Hey Ghazzy,

Two questions:

1) Does it have to be +chaos dmg on rings or can it be +spell dmg?

2) can you change biscos belt to Stygian Vise w/ +dot dmg while holding a shield or is the rarity component that good?

Cheers! (thanks for answering everyones questions)


Spell damage also affects essence drain, but it does not affect the delirium weapon dot, so if you use that, spell damage is a tiny bit less effective on single target damage, but it is not a big deal in my opinion. As for the belt, it is up to your style I think. I like to calmly go around, and take my time looting and also getting lost, so I can't really use that belt well. I think you should take a chance and try it, it is not very expensive, so check if you can generally keep up the rampage on maps. For bossing, it is straight up better to use any other belt with good defenses. If you can make a build, in which you can change the belts between your "mappin" belt and "boss" belt, that would be the most effective I think.

I also have a question.
I tried to remake the build a bit, for solo self found, and I tried to add a +3 chaos gem level staff(+2 for the budget start) into path of building, and it seems to grant a ton of damage, even compared to a delirium weapon. What would be the argument against using a staff with leap slam instead of shield charge, other than it being a bit slower ? I guess there is some, since everyone seems to use the other version, but I am a bit concerned, that I can not get a delirium in ssf. So please theorycraft with me :D
Grand Spectrum Jewels give us a lot of mana but whether jewels maximum life / damage over time is bad if i use Cloak of Defiance?

3 x 7% life give me a lot of life, more than mana boost from grand spectrum jewels?
"
Bunta126 wrote:
"
kizzderose wrote:
Thanks for the guide, it's really fun to play!

I have a quick question about the Grand Spectrum jewels:
Why are they so good? I understand mana is important because of MoM, but these jewels are expensive and give only 90 mana if you have 3 of them.
Do i miss something?

No 3 grand spectrums = +270 mana
Check the mechanics

+ @Ghazzy:

Oh, now i got it :D Thanks!
Last edited by kizzderose#1563 on Jan 2, 2018, 7:35:40 AM
Another question about the mana and MoM:
Thanks to RNGesus i found my first EX since beta :D
I bought 3 Grand Spectrum Jewels and it really pushed my mana.
I have now about 1400, with Enfeeble and Clarity on about 700.

The problem now is my playstyle. Until MoM i just jumped/whirled into a group of monsters, Cont+ED and done. Even with Abysses.
Now when i do that and get a shitton of hits my mana drops to zero, i stand in the middle of monsters and first have to use a mana pot. Quite dangerous...ok, i died a couple of times :D

I just wanted to know if i "just" have to play a bit safer? Not jumping into 100 monsters, but stay away a bit to cast safely?
I also wondered because you said "keep your mana at about twice what your ED cost is".
This would be 160-170 for me...but then i would run out of mana in just a couple of hits.

Is it really the playstyle or is there any "trick"?


edit:
Ok, i played a little more, did the merciful lab and chose "Weave the Arcane". After that it got better.
I guess it really depends on how much mana you have :D

Atm lvl 73 and just started mapping, so much fun ;)
Last edited by kizzderose#1563 on Jan 2, 2018, 10:04:59 PM


"
"Badtwo wrote:
I am wondering if at my level , mid 70's i may have gone to the uniques too soon. Too much life and res loss..I may go back to some rares for a bit. My dps is great but more than a few packs of mobs at one time in maps and im dead. I have to be real careful and map slowly one mob at a time..lol
Nearing the end of the tree I am wondering where the extra life is going to come from.."


Prioritising having capped resistances then Life THEN dmg is very important in PoE with pretty much any build!
Taking a quick look at your gear I see that you have 0 life on your amulet, 1 of your rings whilst the other ring has a very low life roll. Your helmet barely has any life as well, and your belt is rather low on HP as well.



Thank you for the input! Making changes..it's so easy to forget some of the pieces of the puzzle...( noob) Thanks for the help one of these days soon I wont need it anymore! :)




Last edited by Badtwo#2297 on Jan 2, 2018, 10:58:47 PM
I'm kind of lost, does Immortal call work without charges? Or do you make charges some how?
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DetoxRogue wrote:
I'm kind of lost, does Immortal call work without charges? Or do you make charges some how?

Immortal call works because it is linked to CWDT.
Keep CWDT at low level so that immortal call triggers whenever you get hit.
What do you guys think about using Bubonic Trail for Boots?

https://pathofexile.gamepedia.com/Bubonic_Trail
Last edited by todesman#3958 on Jan 2, 2018, 11:43:13 PM
Sorry for the noob question but early on in the tree you get Frenetic to increase frenzy charges.
But I'm not sure how to gain frenzy charges with your build and what to use them for.
Could you explain that part please? I couldn't see anything in the guide about it.

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