GhazzyTV - Essence Drain & Contagion (or Bane/Soulrend) Trickster [SC/HC/Uber Elder/Shaper]

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Garash wrote:

On another topic: why do people say that hh isnt that great with ED - surely it must provide a bunch of movement speed and life/ES? I assume ED doesnt benefit fully dps wise as other skills because its non crit and a dot, but imo more damage isnt needed for general mapping. Am I missing something?


I was saying that earlier and was completely wrong. There are tons of useful mods. I'd rank them as Speed mods > Additional Projectiles > Damage > Proximity Shield > Mana > ES and life. All of those mods are very good though.

I did a map with a regular stygian vise by accident and it was night and day so much worse. You will need to use 5 sextants and Beyond zana mod to really feel the impact of how good it is. The damage does infact scale pretty ridiculously, it's not to be underestimated. If you're alching and then running the maps without solstice vigil you will not notice the HH much, which is what I was doing early league.
~ twitch.tv/animeprincess ~ everything was beautiful and nothing hurt ~
Last edited by xsnowingx#1952 on Aug 16, 2019, 8:47:30 AM


abit late but gg
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primordialiege wrote:


abit late but gg


POGGER! I annuled the multimod from mine and got some garbage from the slam xD. Did you get frenzy charges on your first regal, or were you not gonna settle for less than cdot + 1?
~ twitch.tv/animeprincess ~ everything was beautiful and nothing hurt ~
Last edited by xsnowingx#1952 on Aug 16, 2019, 1:58:04 PM
have you tried the Eldritch Knowledge Jewel?
5% chaos dmg per 10 allocated intellect in radius.

If you put it near Utmost Intellect, you get a 50% or more chaos dmg!
Last edited by Tigly31#2224 on Aug 18, 2019, 4:31:14 PM
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Tigly31 wrote:
have you tried the Eldritch Knowledge Jewel?
5% chaos dmg per 10 allocated intellect in radius.

If you put it near Utmost Intellect, you get a 50% or more chaos dmg!


You're using FIVE extra skill points which you would not normally get, to stack int for that jewel. 70/5 = 14% chaos dmg per each one of those extra skill points invested.

And now factor in the opportunity cost of the 4 stats you lose out from by not using a proper rare jewel. It is absurdly inefficient to do what you're doing.


I can see you're also skipping out on almost all the other jewel nodes, which is very bad too. Jewel nodes are very efficient if you can afford good jewels.
~ twitch.tv/animeprincess ~ everything was beautiful and nothing hurt ~
Last edited by xsnowingx#1952 on Aug 18, 2019, 5:32:28 PM
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xsnowingx wrote:
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Tigly31 wrote:
have you tried the Eldritch Knowledge Jewel?
5% chaos dmg per 10 allocated intellect in radius.

If you put it near Utmost Intellect, you get a 50% or more chaos dmg!


You're using FIVE extra skill points which you would not normally get, to stack int for that jewel. 70/5 = 14% chaos dmg per each one of those extra skill points invested.

And now factor in the opportunity cost of the 4 stats you lose out from by not using a proper rare jewel. It is absurdly inefficient to do what you're doing.


I can see you're also skipping out on almost all the other jewel nodes, which is very bad too. Jewel nodes are very efficient if you can afford good jewels.


i am skipping on the other jewels for now because i dont have any to put it, im only a casual player. I beat uber lab with this in 1 ED, ill adjust later but for now im happy with this. =)
There probably is a realistic break even point where that 70 chaos dmg is decent value. It would be different depending on your gear, and your investment in the cdot stat.

In that sense, lower amounts of chaos dmg are still better than spell dmg, but only when that Cdot multi value gets high. Besides the weapon, common ways to get Cdot are on elder gear, such as gloves and amulet, but its a rare roll (1/500 chance). There's also a watchers eye for malevolence, and jewels can give a small amount of it.


Keep in mind that a jewel can have up to 30% chaos damage (2 mods combined), 4% Cdot, and then a 4th extra roll (Max Life, Damage Over Time, Spell Damage, etc....).
~ twitch.tv/animeprincess ~ everything was beautiful and nothing hurt ~
Last edited by xsnowingx#1952 on Aug 20, 2019, 8:17:28 AM
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xsnowingx wrote:
There probably is a realistic break even point where that 70 chaos dmg is decent value. It would be different depending on your gear, and your investment in the cdot stat.

In that sense, lower amounts of chaos dmg are still better than spell dmg, but only when that Cdot multi value gets high. Besides the weapon, common ways to get Cdot are on elder gear, such as gloves and amulet, but its a rare roll (1/500 chance). There's also a watchers eye for malevolence, and jewels can give a small amount of it.


Keep in mind that a jewel can have up to 30% chaos damage (2 mods combined), 4% Cdot, and then a 4th extra roll (Max Life, Damage Over Time, Spell Damage, etc....).


If i find a rare jewel with those, i'll change it right away, Thank you!
I have question.
Im running bane version with blight on totems.
But i really dont like to play with vaal righteous fire so i decided to take it off.
And now my gem setup looks like this.

6L: Essence Drain, Controlled Destruction, Efficacy, Void Manipulation, Swift Affliction, Empower
4L: Spell Totem, Multiple Totems, Blight, Faster Casting
4L: Phase Run, Increased Duration, Immortal Call, Cast When Damage Taken
4L: Bane, Despair, Efficacy, Controlled Destruction
3L: Malevolence, Discipline, Flame Dash
3L: ???????????

So at this moment i have 3link free, what i should put there?
I dont have any idea, its worth to put golem there or something?
Give me advice please

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