Development Manifesto: 2.3.0 Balance
" GGG, please provide more detailed information on this. " GGG, would you please explain why this was necessary? |
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Meh, nerfs. This is why I generally hate MMO's and tend to play mostly offline RPG's where If I hate an update/nerf I don't have to download and apply it to still play it. What if I enjoyed being overpowered? If I wanted to do something hard I'd get a job that I hated and go marry someone that secretly absolutely disgusted me and make it work anyway for 20 years. Thanks for reminding me that online games are a waste of time GGG.
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" may be want they become like blizzard , and transform the gold into shit , what and see. |
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" No. That's not what I said. I said what you end up with is wasted skill points that only work you don't need it (i.e. everything you are killing 4 every seconds would die anyway), and don't work when you do (i.e. everything is dead, 4 seconds have elapsed, and the hard target or boss is still alive with nothing around to get buffs back). |
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" +1 just mehh .... Scion ascendancy will be completely useless, the nerve of the leech in the berserker is ridiculously sad (🌸°__°)
Mirror service thread: https://www.pathofexile.com/forum/view-thread/1743892 |
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" Yes, I don't get this change either. Primordial as it was, was the reason to choose Elementalist. The node didn't need a buff. Now it's just godly. Flame and Lightning golem: 80% increased fire/lightning damage, 18% cast speed, and two distractions that are immune to elemental damage. That's a no-brainer. |
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Best thing about the changes is my Voltaxic Ranger build will be twice as strong for 1/4 the price!
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" This is just fantasy. |
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100% -> 60% is a pretty hamfisted change. I guess there wasn't a good way to nerf poison?
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GGG
Chaos conversion needed a nerf . Maybe you did it the wrong way , destroying cool items is making people pissed . I don't play chaos myself but i understand the salt very much . If you nerfed chaos damage potential instead from the core game would probably been a better solution . Rare uniques getting more rare : This is like saying f..k you to all newcomers to poe . Not only them but all self found players and casual players . Are you guys trying to make d3 vanilla ( that many hated ) , Are you too going to design the game auround the auction house like blizzard did ? Most of the changes you did is fine but this part i hate . It's a loot based game and its fun to find good stuff ( self found ). You are doing the same mistakes blizzard did . In that case it would be better if you just sold the game to blizz , atleast we would get a game company with money that can develop the game very well further with a solid bank account , they are also way more into the self found philosophy . they have probably done it in a extreme way but they removed the auction house . I am not saying rare stuff should drop often but occasionally a good drop is nice . I still have not found a single shavronnes , i never going to do it now . The auction house game starts ( already has though ). Me personally are not spending a single dollar/euro on this game the way your philosophy is atm . Last edited by Devonor#2471 on May 26, 2016, 9:53:37 PM
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