Mechanical Questions Thread

I am bit confused. I play arc mines build, tailwind(9% to gain on crit) procs with arc mines and elusive doesnt, so if elusive(20% chance on crit) doesnt appply with arc mine crit does that means that added lightning damage on crit(gloves) also doesnt apply on arc mine crit?
Grand Heist contracts will not start dropping until I've unlocked all the rogues in harbor correct?
Does the Catalyst's Quality increased chance to roll that mod type apply when doing harvest crafts? (they don't consume the quality)
just wanted to verify if the mod "harbingers in areas have #% chance to drop an additional stack of currency shards" from elevated watchstones stack with each other? and if they stack with "harbingers in areas drop rarer value currency shards"?

I want to run my valdo's rest with 3 watchstones with "harbingers in areas have #% chance to drop an additional stack of currency shards" with 1 watchstone with "harbingers in areas drop rarer value currency shards" for optimal farming. My only question is if they stack with each other.

Thank you!

short: do scorching ray totems stack their dmg?

i asked online and used pob -> theres no answer for me to find valid
some tell they stack - some say they dont
some tell the debuff stack and not the pure dmg and others something else

looking inside the forum and reading the wiki wont answer my question can someone valid tell me if i have 4 scorching ray totems -> do they stack their dmg on one enemy?

thx for the help

https://www.pathofexile.com/forum/view-thread/3047764/page/1 gameplay discussion thread
Hi

Torchoak Step, Antique Greaves
Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit

increased Elemental Damage.
increased Global Damage.
increased Totem Damage.
increased Fire Damage.
Elemental Overload.

Does the 5 types of damage increase apply to the above boots option?

Thanks!
Last edited by leetaehwa#6849 on Feb 12, 2021, 12:51:46 PM
Last edited by leetaehwa#6849 on Feb 12, 2021, 9:50:14 AM
Hi

I have a question about Molten Strike.

So I tried using Deadeye with Molten Strike.

Ricochet (with the "new" Wildfire jewel equipped) works fine but it seems like Endless Munitions does not spawn 2 additional Projectiles.

Because Endless Munitions says "Skills fire 2 additional Projectiles" I thought it should work with Molten Strike since Molten Strike even got the Projectile gem tag.

So my question is should it work that way or is this a bug?

Thanks
Is there any way to scroll delve map (faster) except of dragging it with the mouse?
The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
Good afternoon! I wanted to ask you about the mechanics of Maven's work. There are Guardians Shaper, I kill all 4, but not guaranteed to get invited to the arena with these bosses, why? Is this how it should be, or is it just broken?

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