2.3.0e Patch Notes

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Febers wrote:
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Ageless_Emperion wrote:

By imbalance you mean people other than the ones that control the crit item market being able to enjoy the game. Lol your logic is infallible. Tell you what, when they nerf discharge into the ground I'll consider the nerf to shield charge fair, till then its just bullshit that keeps people from enjoying the game in the way those only lucky or nolifing enough have been so far. I am not even playing shield charge and I think this is a gross, sleazy move.
I dont play SC or CoC in prophecy, but without that nerf I HAVE TO roll shield charger too to not trail behind my friends. Maybe i have to even now. I dont have such problem with discharge. I dont say you are wrong about it, not dispute with you, I just dont care about discharge.


Ok I understand your position. I am playing EQ myself so its not like I am going for any special builds. I dont feel like I can afford a discharge build in league and I have made peace with that. I dont try to compete with people who play the game professionally either. There have to be alternatives to those top tiers, its stupid that the same people make the same builds that net them currency each and every league.

There are skills that have been powerful (discharge just being the worst offender) and GGG refuses to touch them because they are linked to the success of people who contribute the most to them in terms of publicity and finance. People who are very dedicated to the game. Skills that give competition to these and threaten the position of the people who have so much invested tend to get mercilessly nerfed. This is why there is so much negative feedback every time they make changes like these. There is also the issue of them doing it 3 days after the skill rework while other skills that have been needing changes for months or years remain untouched. Its just a lot of issues rolled up in one nasty package.
~ I am Wreaclast middle class and proud of it!
~ Poor investment =/= entitlement to compensation.
~ Build smart, build S-mart!
It feels weird if the best content in 2.3 i thought were the hideout decorations :D
well, i will wait, i will MAKE MY HIDEOUT GREAT AGAIN!
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Whatever you did, that's not officially in the patchnotes,
the game performance improved quite a bit for me.
Great ! :)
http://www.path-of-exile.fr/
Last edited by aerao#6381 on Jun 8, 2016, 3:05:43 AM
Ooh yea, thanks for buffing discharge!
"Fixed a bug where NPCs were not playing their greetings and farewells as often as they should."

I thought this is a feature. And i liked it. Damn Greust...
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GGG_Neon wrote:
Version 2.3.0e
  • Fixed a bug where all exiles spawned by Strongboxes were Torr Olgosso.

Yes that Torr is definitely the most popular rogue exile in game.
Last edited by Krugslayer#5177 on Jun 8, 2016, 3:18:53 AM
shield charge is too strong, not the aoe, but with facebreaker


too easy with + xx-yy physical dmg (abysus helm, too high price in prophecy league)
(ring*2, amu, belt) you have ~100 physical base damage.

with 600-800% MORE from gloves, it's crazy (just with this items, you have more damage than build with weapon)
add 200% MORE from shield charge
add more physical damage support gems...

(maybe incoming build CI (or hydrid life/ES) for "Melee Damage on Full Life Support" for more phys dmg)

crazy movement speed...

add Herald of Ash

you kill the game.
Last edited by Gogodrop37#4712 on Jun 8, 2016, 3:38:34 AM
OMG how about actually just removing the target limit on a "so-called AOE skill"??? How lame.

If you are so worried about making it too OP then remove it to be triggered by CoC. This would also actually make self cast more useful.
Last edited by goat4dinner#7627 on Jun 8, 2016, 3:27:19 AM
Yay NPC sound back, thx

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Immo_scion - Lv 100 solo - Playing in partys is too easy - solo for life :)

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