[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

hello! ty for this build i like it! but I was thinking this Gruthkul's Pelt Wyrmscale Doublet 6 links would be better. I am wrong?
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Bombadrillo wrote:
hello! ty for this build i like it! but I was thinking this Gruthkul's Pelt Wyrmscale Doublet 6 links would be better. I am wrong?


Your Spells are disabled

wich means u cant use aura and vaal haste / vaal lightning trap
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
nice
Last edited by dark12310#5283 on Sep 24, 2017, 6:07:55 PM
Can you use Carcass jack for thi build?
What's worth more on a ring for this build, % armour or added elemental damage?
Been following this build for a while now. Have all good items on it (Tukohama,Good Steel RIngs). I was wondering,how do my totems get their ass kicked so fast when doing maps like Maze of Minotaur? Totems die almost as fast as i can summon them.
Got almost 7 k hp and full res.

I didnt find answer for it from the previous sites.

Thanks.

"
Lixianan wrote:
What's worth more on a ring for this build, % armour or added elemental damage?


elemental dmg
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
"
Cnfus wrote:
Been following this build for a while now. Have all good items on it (Tukohama,Good Steel RIngs). I was wondering,how do my totems get their ass kicked so fast when doing maps like Maze of Minotaur? Totems die almost as fast as i can summon them.
Got almost 7 k hp and full res.

I didnt find answer for it from the previous sites.

Thanks.



I hate to have to say it, but if they die to fast to do dmg, u need better placement :/
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
"
guggelhupf wrote:
"
Cnfus wrote:
Been following this build for a while now. Have all good items on it (Tukohama,Good Steel RIngs). I was wondering,how do my totems get their ass kicked so fast when doing maps like Maze of Minotaur? Totems die almost as fast as i can summon them.
Got almost 7 k hp and full res.

I didnt find answer for it from the previous sites.

Thanks.



I hate to have to say it, but if they die to fast to do dmg, u need better placement :/



Yea it might be so. Its just hard to keep all 3 totems up for the dmg. I dont know where the dmg comes from without Abyssus and legacy Breakers.

Completed 29 ChallengesBombadrillo wrote:
hello! ty for this build i like it! but I was thinking this Gruthkul's Pelt Wyrmscale Doublet 6 links would be better. I am wrong?


Your Spells are disabled

wich means u cant use aura and vaal haste / vaal lightning trap



Thank you for your quick answer. but 100% of damage added by body armor is not better than a vaal haste? with the cast when dmg taken can not autocastare the vaal lightning? and the gold is not used with the Tukohama's Fortress

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