Version 2.3.2:
New Content and Features
- Added 3D art for the following items: Ashcaller, Breath of the Council, Daresso's Passion, Geofri's Sanctuary, Kintsugi, Mind of the Council, Nuro's Harp and Reach of the Council.
- Added thirteen new Divination Cards: Dialla's Subjugation, Light and Truth, Lucky Deck, The Calling, The Endurance, The Formless Sea, The Penitent, The Sephirot, The Soul, The Tyrant, The Valkyrie, The Visionary and The Wolf.
- The appearance of in-game whisper messages has been changed to better indicate the sender and receiver.
- An option for chat message time stamps has been added.
- Players can no longer talk while in Do Not Disturb mode.
- System messages are no longer blocked while in Do Not Disturb mode.
- Characters and monsters now have a cast upwards animation for casting Magma Orb, and for any future spells that require an upwards cast.
- When switching between regular and Vaal Molten Shell, the shield will now visually destroy and recreate itself.
- Added support for the Medallion race season.
- Added "Identified" as a filter option for Item Filters. Valid values for this filter are "True" or "False".
- You can now search for Divination Cards in the stash.
- Skill gem descriptions are now considered when using the stash search.
General Balance
- Voltaic Ribbons have been replaced with Galvanic Ribbons in all cases.
- The Chieftain Ascendancy skill for Scion now works if you or your totems have recently killed an enemy.
- More insanity effects have been added.
- Insanity from multiple sources now stack.
- Tormented Spirits will no longer possess Vagan for dummy-killing missions.
Prophecy
- Enabled the Beyond Sight prophecy chain.
- When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.
- Added better visual effects to the Volatile Tome summoned by Inya, the Unbearable Whispers in the Pale Council fight, to better indicate when it is about to explode.
- We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.
- Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.
- Fixed the map device consuming your Prophecy if you cancel map activation.
- The Invader Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.
- Mission complete and failure text will now disappear when you leave and return to an area.
- The Echo of the Vaal now retargets his Freezing Pulse for each repeat.
Bug Fixes
- Monsters now drop items in a variety of cases where they previously didn't, usually related to not having a direct killer (such as when you leave the area while they are degenerating).
- Fixed a performance bug related to life/mana regeneration that greatly affected Linux users.
- Fixed a bug where Curses supported by Blasphemy could be triggered.
- Fixed a bug with The Dream Trial Prophecy where it would sometimes not complete.
- Fixed a bug where Contagion was not supportable by Controlled Destruction.
- Fixed a bug where Infected Beast missions for Tora could be completed without defeating the boss.
- Fixed a bug where Tora missions would sometimes not correctly spawn monsters.
- Fixed performance issues with the Headsman Ascendancy Skill.
- Fixed an issue where the Echoes of Lost Love prophecy did not require you to kill the second form of Merveil to complete.
- Fixed a bug with the Spirit Eater Ascendancy skill where Attack and Cast Speed per Corpse Consumed was not correctly being given in some cases.
- Fixed a bug where Molten Shell buff effect bonuses did not apply to Vaal Molten Shell.
- Fixed a bug where minion movement speed bonuses could snapshot.
- Fixed a client crash that could occur with Captain of the Damned.
- Fixed an issue where players' life totals could get out of sync when they died from degeneration damage with Chaos Inoculation allocated.
- Fixed bug where Searing Bond's inner radius didn't account for target size. This should improve the use of this skill in all cases for players.
- Fixed an instance crash that occurs with Grandmasters when they have "... of War" enchantments.
- Fixed issues with the calculated radius of Searing Bond.
- Fixed issues with the /passives command showing incorrect values for Ascendants.
- Fixed an issue with Haku timed missions where they were not shown as failed when the time had expired if you left the area.
- Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.
- Fixed various issues with Strongbox and Master locations.
- Fixed some issues with Twinned maps where the second boss would not appear.
- Fixed an issue that occasionally caused Flame Dash to go backwards.
- Fixed an issue where Lightning Warp could sometimes bypass projectile blocking walls.
- Fixed an issue where the Headsman skill prevented Poacher's Mark from awarding players with the correct number of charges.
- Fixed a bug where Harmony of Purpose would not re-apply after death.
- Fixed an issue where Animated Guardians could be spawned in invalid areas.
- Fixed two minor client crashes.
- Fixed an instance crash related to Shield Charge.
- Fixed an issue where monsters could not cast self-targeted skills while taunted.
- Fixed an issue where Her Blessing would sometimes not deal damage to the player.
- Fixed a bug where Geofri's Crest was using the art from the wrong base type.
- Fixed an issue where players with 100% stun immunity could be permanently stunned when attempting to cast Bladefall while immobilised by a Spike Trap.
Descent Race Balance
- The Carrion Swarmers in the first area of the Descent race mode now deal 40% less damage.
Descent Chest Changes (The Heart of Phrecia)
- Marauder: Added Ancestral Protector, removed Molten Shell.
- Duelist: Added Ancestral Protector.
- Ranger: Added Siege Ballista, removed Riposte.
- Shadow: Added Orb of Storms, removed Cold Snap.
- Witch: Added Orb of Storms, removed Cold Snap.
- Templar: Added Ancestral Protector, added Orb of Storms, removed Cold Snap.
- Scion: Added Ancestral Protector, added Orb of Storms.
Descent Chest Changes (The Tomb of Statues)
- Marauder: Added Sunder, removed Static Strike.
- Duelist: Added Sunder, removed Static Strike.
- Templar: Added Sunder, removed Static Strike.
- Scion: Added Sunder, removed Static Strike.
Descent Chest Changes (The Demonic Shrine)
- Marauder: Added Earthquake, removed Ice Crash, added Ancestral Warchief.
- Duelist: Added Earthquake, removed Ice Crash, added Ancestral Warchief.
- Ranger: Added Blast Rain.
- Shadow: Added Vortex, added Bladefall, added Ice Trap.
- Witch: Added Vortex, added Bladefall.
- Templar: Added Earthquake, added Vortex, removed Ice Crash, added Ancestral Warchief.
- Scion: Added Earthquake, added Vortex, added Ancestral Warchief.
Descent: Champions Chest Changes (The Chattering Halls and The Croaking Halls)
- Marauder: Added Ancestral Protector, removed Molten Shell.
- Duelist: Added Ancestral Protector.
- Ranger: Added Siege Ballista, removed Bear Trap, removed Detonate Dead.
- Shadow: Added Orb of Storms.
- Witch: Added Orb of Storms, removed Frost Wall, removed Cold Snap.
- Templar: Added Ancestral Protector, added Orb of Storms, removed Molten Shell, removed Cold Snap.
- Scion: Added Ancestral Protector, added Orb of Storms.
Descent: Champions Chest Changes (The Dungeon of Anarchy)
- Shadow: Added Multiple Traps Support
Descent: Champions Chest Changes (The Haunted Dungeon and The Burning Cave)
- Marauder: Added Sunder, removed Static Strike.
- Duelist: Added Sunder, removed Static Strike.
- Templar: Added Sunder, removed Static Strike.
- Scion: Added Sunder, removed Static Strike.
Alternate Start Races: Act 2
Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.
- Witch: Added Orb of Storms.
- Duelist: Added Sunder, added Ancestral Protector.
- Marauder: Added Sunder, added Ancestral Protector.
- Ranger: Added Siege Ballista.
- Scion: Added Orb of Storms.
- Shadow: Added Orb of Storms.
- Templar: Added Orb of Storms.
Alternate Start Races: Act 3
Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.
- Witch: Upgraded Wand from Carved Wand to Quartz Wand, added Orb of Storms.
- Duelist: Added Sunder, added Ancestral Protector.
- Ranger: Added Siege Ballista.
- Scion: Added Orb of Storms. The Scion now has wands instead of daggers (Quartz Wand). The items still have the same properties and socket colours.
- Marauder: Added Sunder, added Ancestral Protector.
- Shadow: Added Orb of Storms.
- Templar: Added Orb of Storms.
- Removed Decoy Totem from all classes that had it.
Last edited by Qarl#1370 on Jul 19, 2016, 6:24:06 PM Last bumped on Jul 29, 2016, 5:28:16 AM
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Posted byQarl#1370on Jul 19, 2016, 6:06:53 PMAlpha Member
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Awesome!
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Posted byWallababy#7012on Jul 19, 2016, 6:07:40 PM
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yeees!
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Posted byXuulang#0062on Jul 19, 2016, 6:07:40 PM
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yay
IGN: Márkusz
My builds: thread/1600072
( •_•)>⌐■-■
(⌐■_■)
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Posted byMárkusz#4682on Jul 19, 2016, 6:07:42 PM
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hype
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Posted byPallumx#4803on Jul 19, 2016, 6:07:43 PM
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Patches everywhere!
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Posted byNituvious#1402on Jul 19, 2016, 6:07:57 PM
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Nice!
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Posted byMarquoz#5649on Jul 19, 2016, 6:07:59 PM
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yeah
My IGN: Norbey
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Posted byNorbinsz#6229on Jul 19, 2016, 6:08:12 PM
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sweet.
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Posted byEdotee#1919on Jul 19, 2016, 6:08:38 PM
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More insanity effects have been added.
Insanity from multiple sources now stack.
que es esto
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