Path of Exile 2.4.0: Atlas of Worlds Patch Notes

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southsidepopper wrote:
aww did kastmar finally go to sleep :( he was my favorite incessantly whining CoC boi
I'm not sleeping.. I'm at work. ;-)
I'm hyped that I no longer need to spend money on this game to support it, and can find a new one.
Last edited by Froddobagins#7555 on Aug 31, 2016, 7:28:57 PM
CoC is an expensive build as far as the tree goes, and often leaves you in a weak position defensively.

I don't care if they nerf it, but from where I stand it looks like they broke it.

When the patch goes out, I can test on my CoC builds, to see if they are still viable.

I don't take issue with it being nerfed, I take issue with it being nerfed for the wrong reasons.

They didn't note that it was over powered, and too strong, and it needed to be pulled back.
They did mention that the ever increasing speed at which CoC can be used is a problem, a larger cool down than the existing 50ms cool down would certainly be fine.

However, they really seemed to focus on the fact that it was computationally expensive for players to use CoC.
They nerfed it because their servers couldn't handle something they didn't sufficiently test in worst case scenarios before putting a feature into the game.

They didn't take the additional time to introduce additional interesting trigger scenarios, or new trigger setups like Essence Drain Contagion.
They just broke a popular game mechanic because they couldn't make it work the way it should.

CoC needed a nerf, but the chaos of CoC was what made it so fun. I'm sure its still functional as a support skill, but they did nothing to expand on skill system this expansion, which really makes the nerf of one of my favorite systems that much more disappointing.
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gloryhole88 wrote:
I love the taste of interwebs tears when something they abused gets taken from them...

YES! YES! Feed me your sweet, delicious sorrow.
"I'm never playing again because my broken character got nerfed." says the false fan in True Fan's clothing.

Just play and enjoy the thought of rebuilding a character around the new implements.

Good job GGG on making a game that YOU feel is appropriate to your style of game. Keep up the good work guys. Look forward to seeing the changes in action.


I'll mention that not everyone is capable of making CoC builds that are broken.
My CoC builds always had some severe weaknesses. None of them were even T-13 viable. NONE.
I'm curious what tiers I'd be able to reach with my best CoC builds now.
Nerf everything and legacy protections for already rich players. SSDD

Because god forbid newer players should have any chance of an effective free form build.

Why don't you devs just own your hatred of poverty in any context and just make players pay 5 exa per month to keep their characters from being deleted?

Why not just make character classes like you clearly badly want to and force players to choose from them like a damn fighting game?

Ohhhh right, because the rich players you are milking for real cash need legions of dead end characters to exploit. I forgot.

(As if they even read serf chat.)

(Devknight dog pile "git gud" defense in 3... 2... 1...)



Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
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PassivePicasso wrote:
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gloryhole88 wrote:
I love the taste of interwebs tears when something they abused gets taken from them...

YES! YES! Feed me your sweet, delicious sorrow.
"I'm never playing again because my broken character got nerfed." says the false fan in True Fan's clothing.

Just play and enjoy the thought of rebuilding a character around the new implements.

Good job GGG on making a game that YOU feel is appropriate to your style of game. Keep up the good work guys. Look forward to seeing the changes in action.


I'll mention that not everyone is capable of making CoC builds that are broken.
My CoC builds always had some severe weaknesses. None of them were even T-13 viable. NONE.
I'm curious what tiers I'd be able to reach with my best CoC builds now.


Act2 cruel.
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Manator wrote:
All I wanted to play in this game - to play a decent melee char. Marauder (Juggernaut later) was my favorite, because of d2 WW barb nostalgia. I've played cyclone pure melee (no CoC shit or smth.) because above reasons. Nerfing EQ from 100% to 30% is what? Same shit if you nerf it to 1%, because it is now unpredictable. Period. You've made shitty mechanic to allow players faceroll content with various item/skill/support combinations, but what did you made to make melee playable? N O T H I N G. An idiot spell caster can clear maps x10 faster than pure melee. BTW why don't you fyourself with single target skills. SINGLE target LOOOOOL. Pls go bankrupt.
Sincerely
since beta player and ex poe member.


And nothing of value was lost.
Btw this is the best patch note thread in a long time. So many crybaby bitches are leaving (while I don't believe a word of it, but at least I like to see them cry). This game gets better and better like always!
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Froddobagins wrote:
I'm hyped that I no longer need to spend money on this game to support it, and can find a new one.


Can I have your stuff?
~ Adapt, Improvise and Overcome
Never ever made a CoC build as they seemed broken and pure cheese. At least discharge seems viable still. I admit I have the voll's devotion pipe dream though.
Self found and solo (mostly)
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Brockston wrote:
Never ever made a CoC build as they seemed broken and pure cheese. At least discharge seems viable still. I admit I have the voll's devotion pipe dream though.


I've always struggled with the survivability aspect of a CoC build. So much investment is required to get it to the high damage you need it to be at.

I was actually really excited to try a Flicker strike CoC build, I may still attempt it, but I'm now really doubting that it will be viable.

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