RAT NUKE SURVIVES

"
sugarpuff wrote:
Whats withg the ded topic? This is the most genious build I ever seen Oo.




had a ton of overtime so barely got on poe this league let alone check this thread so my bad for never replying to a lot of the recent comments. Thanks for your kind words friend
how was the survival of the totems? good enough to deal with map bosses? or died quickly?
(now there is even 50% less totem life)
also isnt ele prolif (or ignite prolif) better than chain?
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
Last edited by The_x_ile#7220 on Sep 4, 2017, 1:13:31 AM
"
ToloHawk wrote:
Build totally still works in 3.0
And a ton of fun. Reminds me of pinball a bit.

I followed sugarpuff's skill tree, and it works wonders. Not switching in right at 68, but waiting until you have a few extra skill points helps a ton.


Dont do that, my tree may or may not be a mess from trying out shit.

Most important to make build good is taking the knockback clusters between marauder and duelist.

Sugarpuff level 86 witch default laugue
"
The_x_ile wrote:
how was the survival of the totems? good enough to deal with map bosses? or died quickly?
(now there is even 50% less totem life)
also isnt ele prolif (or ignite prolif) better than chain?


Survival is the same. Totem gained damage reduction to compensate for the life loss. Was a nerf to RF totems but not tokahoma reflect totems cause the reflect damage which is based on totem hp got doubled.

This build can kill bosses with many adds really fast but is medicore at best vs single bosses. Way to squichy for guardians.

Amazing at dealing with any map mod and vacuumsucking double beyond.
Sugarpuff level 86 witch default laugue
"
sugarpuff wrote:
"
ToloHawk wrote:
Build totally still works in 3.0
And a ton of fun. Reminds me of pinball a bit.

I followed sugarpuff's skill tree, and it works wonders. Not switching in right at 68, but waiting until you have a few extra skill points helps a ton.


Dont do that, my tree may or may not be a mess from trying out shit.

Most important to make build good is taking the knockback clusters between marauder and duelist.



Yeah, hitting that knockback cluster is really nice. I liked some of your decisions on grabbing a couple of nodes differently (like elementalist).

In the 3.0 patch, they removed the ignite immunity from a bunch of bosses. I was able to solo Atziri (slowly). So that's sweet news for the build!
Last edited by ToloHawk#2123 on Sep 14, 2017, 1:38:22 AM
Hi,

this build still works pretty good, also high tier maps and so on...


Here is my build if you are interested:

www.poeurl.com/by90


- Try max. resis with rings, boots, belt and body (or MF / atkspd , if non-HC)
- Craft "cold dmg on attack" for rings
- try to get as much armor as possible
- if you get dex on any equipment you can reskill the passives to any other node you like for example the armor nodes

- jewels should be

uniques>
Rain of Splinters, spire stone (at "strength" slot in middle)

rare>
HC = %life/%totem life/atkspd(combined)
nHC= %totem life/atkspd(combined)

- quill rain should be 6 socket but: 4link (auras) + 2link (blink arrow)
- flasks should be
life/hybrid> anti-bleed, instant recovery
silvers>movementspeed and inc. duration
since you should never be hit anyway


Greetz
Last edited by PitForce#2694 on Sep 22, 2017, 7:35:23 AM
"
Hi,

this build still works pretty good, also high tier maps and so on...


Here is my build if you are interested:

www.poeurl.com/by90


- Try max. resis with rings, boots, belt and body (or MF / atkspd , if non-HC)
- Craft "cold dmg on attack" for rings
- try to get as much armor as possible
- if you get dex on any equipment you can reskill the passives to any other node you like for example the armor nodes

- jewels should be

uniques>
Rain of Splinters, spire stone (at "strength" slot in middle)

rare>
HC = %life/%totem life/atkspd(combined)
nHC= %totem life/atkspd(combined)

- quill rain should be 6 socket but: 4link (auras) + 2link (blink arrow)
- flasks should be
life/hybrid> anti-bleed, instant recovery
silvers>movementspeed and inc. duration
since you should never be hit anyway


Greetz


How is this supposed to function without the marauder ascendancy? I thought the whole purpose of this build was based around marauder and reflect from the neck. What benefits does the witch have over this?
"
AjninDoC wrote:
"
Hi,

this build still works pretty good, also high tier maps and so on...


Here is my build if you are interested:

www.poeurl.com/by90


- Try max. resis with rings, boots, belt and body (or MF / atkspd , if non-HC)
- Craft "cold dmg on attack" for rings
- try to get as much armor as possible
- if you get dex on any equipment you can reskill the passives to any other node you like for example the armor nodes

- jewels should be

uniques>
Rain of Splinters, spire stone (at "strength" slot in middle)

rare>
HC = %life/%totem life/atkspd(combined)
nHC= %totem life/atkspd(combined)

- quill rain should be 6 socket but: 4link (auras) + 2link (blink arrow)
- flasks should be
life/hybrid> anti-bleed, instant recovery
silvers>movementspeed and inc. duration
since you should never be hit anyway


Greetz


How is this supposed to function without the marauder ascendancy? I thought the whole purpose of this build was based around marauder and reflect from the neck. What benefits does the witch have over this?


something went wrong with this URL... dunno... i will fix it later
Hi there, can someone pls Check my profile and tell me whats wrong with my character? (RealBilleteMaker)

im Lv 76 and i cant even clean The Aqueduct (lv 61 zone) my totems dies really fast and they dont do damage.

Please what im doing wrong?.
"
frederickf wrote:
Hi there, can someone pls Check my profile and tell me whats wrong with my character? (RealBilleteMaker)

im Lv 76 and i cant even clean The Aqueduct (lv 61 zone) my totems dies really fast and they dont do damage.

Please what im doing wrong?.


i guess you did not even read the guide?

How about "The only way to scale the damage is totem life, fire damage penetration and attack speed. So max those."

can't even see a single jewel with totem life in your tree..

Report Forum Post

Report Account:

Report Type

Additional Info