Essence As a Core Game Mechanic
" bolded it for you :) actually i'm pissed and i don't even know why, league has been the most successful for me since i started poe. it's just that essences didn't contribute a bit to it. age and treachery will triumph over youth and skill!
| |
" [Removed by Support] Do you remember what happened to Prophecy content when you gave it this treatment? It was as if it did not exist. Now you are giving content that has a large loot table and another layer of RNG for the crafting itself the same treatment. Let me get out my crystal ball here and predict the future for you. Wooooooo...I see threads, many threads! They are...?...yes complaining...hmmm...yes, they are complaining about how useless this content is because the drop rates are too loooooow! When will you learn that there is so little god damned content in standard that if you put in mechanics from the next 5 leagues in it might, just might provide enough end game content for people to enjoy. You keep giving that stupid cop-out argument of "we don't want to distract players from the core game!" well you know, there isn't much to the core game so you better get on those distractions. ~ I am Wreaclast middle class and proud of it! ~ Poor investment =/= entitlement to compensation. ~ Build smart, build S-mart! Last edited by Melissa_GGG#0000 on Nov 21, 2016, 7:35:39 PM
|
|
Legacy essences. Hmm.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
|
|
Yes!!!!!!! SO MUCH YES!!
Essence League was my favorite League of them all, and I've always expected some new content to craft, and specially what the Essences offered me. Thank you a lot GGG, even if Essences were Exalted Rarity I wouldn't mind haha, better with them than without them =) Dream with me !
|
|
Yay more pointless crap to go in our stash tabs!!!
As someone who hated this league and found it boring and so very dull, this comes as quite a shock. Though I dont know the numbers I am willing to bet that a lot less people craft than people who do, and this seems like a sad attempt to get more people into crafting that I doubt will have any affect as it has had no effect on me whatsoever, for me this league was like playing standard HC and was a big let down all over, and to now have it added as a core game mechanic is a big slap in the face as my favourite league to date, Talisman a league which added so much diversity on all playing fields (rares, uniques, bosses and even lore) was painfully removed from the game. This has been the only league to date that I have truely not enjoyed at all and I doubt I'm alone when I say I'm unhappy about this being added into our core game. P.S. add Talisman to the core game.... |
|
For the vast majority of essences I think this is a good thing but...
I feel like this could become a problem if farming essences becomes too profitable so we'll see. Like essence of Woe being 6x less common is going to raise it's price by a good amount. And they are already pretty expensive considering how common they were. Last edited by CalamityAOE#5632 on Nov 21, 2016, 8:15:49 PM
|
|
Guess its time to exalt all these bebs i have stashed, they are going to make daddy rich
|
|
Awesome!
Elder Wand Power!
|
|
" I think the question was wether or not we get legacy essences, e.g. will a Deafening Essence of Woe that dropped before the patch still roll in its old value range after patch. If we don't get another answer in here: I'm pretty sure there won't be legacy essences. They are essentialy a type of currency with fixed properties. GGG can update these things without having to mess with the item database, which should mean everything gets updated. |
|
Gracias GGG, gracias...
|
|