Solo Self-Found Support in 2.6.0
Awesome, i'll definitely try this, because i believe in the rewarding aspect of this gameplay mode.
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" I think some of the reason they're doing this is to see where the drop 'sweet spot' is for the SSF experience for possible integration into the console version. That's where your ideal experience may end up being. |
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excellent idea
One More Day...
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As someone who has technically been playing Solo-Self Found for 2-ish years because I can't stand the present trade system, this seems completely silly and arbitrary. If there is no account representation of completing something SSF, then what's the point? Why not just do a standard or regular hard-core character and be a sociopath.
This comes across as completely baffling and providing a fix for something that is a non-existant issue. |
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Nice work. Bragging rights are important in games.
I suggest encouraging this part of the game with titles and/or condecorations. Maybe some event about it. Cinematic productions, scientific discovers, etc. have this, why not POE. Good for community transparency, organization and to develop news forms to play the game. Last edited by Apocalich#2082 on Jan 23, 2017, 9:32:39 PM
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How about an Ultimate Solo Self-Found Support where traders and stash are disabled.
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Please don't forget to fix dropping items in town before it ruins the league.
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" ^ This, or the game is far too slow IMHO. Last edited by Nightyb#1521 on Jan 23, 2017, 9:47:46 PM
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Dope! Looking forward to trying this next league!
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"Solo Self-Found". So that's what this is called. I've been playing this way more by accident than intention, mostly because I never learned how to trade. (Coming from Eve On-line, trading by chat only seemed odd to me) I'm currently running a level 74 elementalist and scraping by in Tier 2 maps.
It always felt like I was just bad at the game for taking so long to level up my character and still having only a one or two pieces of good gear. I've been doing it wrong, I guess. |
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