[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*

Hey goof Ive really been enjoying your build so far, right now im having a bit of a issue getting my uber lab completed. i have 4.6k hp atm but if i dont die from traps i do from izaro, What do you think would be the best way to counter this in you opinion
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AdmiralCarambas wrote:
is this build hc playable ?


I would not run this on HC
Thoughts on projectile weakness instead of ele weakness? I've tried inputting it into path of building to calculate my dps between both but projectile weakness always gives me more dps. Am I missing something?
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BackDeath wrote:
Unlock your characters in Privacy Settings and I'll double check your skill tree and jewels. I'm not good with "prioritizing" changes, but here's a general list of changes before you get into ST enchant and lightning atk Vessel.


done.

I have to respec the INT node since I have int stats on my gear.
Thx so far for your advices.
IGN:
Droganaut
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AdmiralCarambas wrote:
is this build hc playable ?


Read the guide

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Abstractr wrote:
Thoughts on projectile weakness instead of ele weakness? I've tried inputting it into path of building to calculate my dps between both but projectile weakness always gives me more dps. Am I missing something?


EDIT 2: The reason is that on mobs that have NO resistance at all, projectile weakness is better, for mobs that do have resistance (and the ones that matter the most I.E. Bosses/shaper/guardians etc) ele weakness is better.
Last edited by g00fy_goober#7177 on Sep 10, 2017, 2:16:35 PM
What are your thoughts on using Hypothermia for the ST setup?

The big *More* multiplier on it looks pretty juicy considering that we are freezing a lot anyway and frozen enemies also count as chilled.
Checking the "Enemy is frozen" option in PoB seems to net a decent DPS increase with Hypothermia over the inc crit damage especially.

I'm not sure if we can apply chill/freeze fast/often enough for it to be an actual gain over the inc Crit damage wich we're always utilizing, though, especially against bosses.
Last edited by ShermX#1570 on Sep 10, 2017, 9:39:43 PM
shaper down in first try :)
still need to improve some of my gear, 40% dmg st helmet, 6l belly, better claw, etc
other than that im pretty happy with my current gear, got lucky ID'd the belt and gloves.
thanks to op for the build, tweaked it a bit
dmg in HO: 43,5k gmp, 75k sp; 5k life.

My DPS seems a tad low compared to others. I know I'm missing a few things, like a 21/20 gems, only using a 25% enchant on helm, using a Starkonja's over a Rat's Nest (prefer the extra life), but only sitting on 34k DPS in HO with GMP. Even switching to a Rat's Nest in POB with a 40% ST enchant, putting my WED ring in both slots (as it's the better DPS ring), and editing all my ST link gems to 21/20 only puts me up to 47k DPS. I've completed Uber Lab, character is 92 (raider). Tree is near enough the same as the original post (minor difference of getting Phase Acrobatics).

Any tips? Thanks

Gear
Last edited by Zarasi#7652 on Sep 11, 2017, 10:05:47 AM
Your profile is set to private - but I believe you want increased critical damage support, not strikes on the chest piece.
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Beganya wrote:
Any sort of help is very much appreciated !


Crit chance on weapon.
Upgrade jewels.
More levels. Level 20 core gems with 20% quality.
WED on right ring, non-crafted WED on belt. You're using Bisco's, so your damage is going to be lower compared to someone else that doesn't.
6-link chest.

All of that should push you to around 32-35k with Bisco’s depending on rolls.

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Octagon1 wrote:
I have to respec the INT node since I have int stats on my gear.
Thx so far for your advices.


Only 1 of the 3 jewels has the HP + 2 dmg mods. Upgrade the other jewels with stats from the guide.
Still need to do your Uber Lab for elemental immune, 40% elemental dmg, etc.

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