[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*

Build should be good to go for 3.16. Lots of changes/buffs and a lot of stuff not announced yet or fully shown but as always even then any new additional stuff or changes need to be thoroughly tested and planned before inserted into the guilde.

The big take away here is with a little tinkering on your end at start with passives/masterys and such the build should perform just as good if not slightly better than before.

As always if you have questions feel free to post or come ask me on stream!
Sup Goofy, love your builds, I always come back and play this one every couple leagues, as I love the playstyle and scalability.

What do you think about the new energy blades buff skill? Seems like just a good extra damage buff to tack on. Maybe use ES base rares that buff it as well? Any downside to using it?

Thanks bud keep it up.
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Trickslol wrote:
Sup Goofy, love your builds, I always come back and play this one every couple leagues, as I love the playstyle and scalability.

What do you think about the new energy blades buff skill? Seems like just a good extra damage buff to tack on. Maybe use ES base rares that buff it as well? Any downside to using it?

Thanks bud keep it up.


Thanks.

As for energy blades I have no idea but looking at the bit of info out and such I don't think it will really help much. It seems to rely on sacrificing a ton of ES to give a big % of damage completely ignoring your weapons.

Now the IDEA sounds great and if you have some howa type build might end up being fantastic, though it relies solely on the ES you sacrifice.

For THIS build since it is life based, the gem would be pretty worthless and even with tweaking it, would probably not do very much, but again will have to wait and see on how to calculate it and what the gem looks like at 20/20.

From what I understand so far though it completely removes your weapons.... so you would lose any attack/crit + flat ele dmg I believe and it would be replaced with ES.
Ahh I see, good insight thanks! I was assuming its more tailored towards life/hybrid builds, since it takes 80% of your ES that would really hurt pure ES builds survivability.

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g00fy_goober wrote:

From what I understand so far though it completely removes your weapons.... so you would lose any attack/crit + flat ele dmg I believe and it would be replaced with ES.


I didn't think of it as removing your weapons, but looking back on it I think you are right. That would be a big downside.

Thanks again!
No Problem.
"League starter" : Impossible to obtain gear with perfectly role cluster jewel.

So budget, much gg.
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direnbounty wrote:
"League starter" : Impossible to obtain gear with perfectly role cluster jewel.

So budget, much gg.


A little bit of reading + common sense goes a long way.

1.) States right in guide that it is easy/cheap to gear but scales exponentially with currency investment.

2.) Works perfectly fine as a leaguestarter.... doesn't mean your expected to have full end game gear and perfectly rolled cluster jewels....

3.) Does this mean in your wonderful opinion I should post up with level 27 gear and 3 links in the guide just to show reasonable "leaguestart" gear

4.) Lists specifically that to fully end game min/max gear can get pretty expensive

5.) Starting with 2 mod cluster jewels is incredibly cheap and easy to do



Man there are so many entitled spoiled no brain cell brats now a days.
Excited to try this build out as my league starter for Scourge :D I know there's not much besides speculation at this point but I'm assuming Lightning Mastery is the way to go?

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