[2.6] Zombie summoner - 6 Big Zombies
¿What are the jewels that should use a CI build? besides violent dead.
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" I haven't used it myself, but I would guess for boss fights since minions can sustain their hp. I mean you could use the The Writhing Jar and convocation during boss fights to heal your minions pretty fast with Severed in Sleep too. I never tried, who knows. We're all just walkin' through this darkness on our own.
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Im wondering about changing this build a bit to use stone golems, but I don't know if it will be viable.
You would use with primordial harmony x2 + might x1 and animate stone x1. I think you would end up with 10 small zombies and 4 stones golems. The golems will be in the 6 link. Anyone here tried this? Not sure if there's a build like this on the forum. Downside is you're probably not using the zombies treshhold jewels, because you won't hit 1k strength with them and the cost of changing would make the build much more expensive (+9 ex) IGN: Tjoen Last edited by Tjoen on Mar 28, 2017, 3:45:40 PM
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" minion damage + either minion life for minion hp or energy shield for your own hp, depending on which one you want to get higher. Minion dmg + ES are usually more expensive | |
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Update - Level 82 and switched to full CI and clearing pretty well.
Stuck at tier 5 maps atm, can't seem to get any higher ones :P but they are a breeze - no problems at all. Hopefully it keeps up, clearspeed wise. Here's my current tree - Going to grab the rest of the scion ES, then grab faster shield recovery over by CI, then last grab that regen/jewel section by scion and hopefully find a cheap Energy From Within lol, if not i'll just grab another ES jewel till I get one. Here's my current gear
Spoiler
Changed vict shield for a high ES one for more survivability. Sitting at 8.8 ES atm. My potions suck - I might have to drop some chaos on a Kiara's Determination, but they're like 60-70c on LHC atm, ugh. What do you guys think will clear faster for zombies, INC AoE or Minion speed? Been doing Flame Sentinels with spell echo, MD, and fire pen - seems to be doing pretty well. They stay alive since they have a far range. Any suggestions welcome, thanks. Mess with the best, die like the rest.
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" This is just a suggestion try using shield charge+faster attacks on your setup. That and if you have the necro ascendancy that offerings affects you as well (Flesh Offering) your shield charge will get a great speed boost by just spamming flesh offering after every pack, you will notice a big difference in clear speed and if your minions are too far away because you are shield charging too fast you can just convocation them to you before you go near next enemy pack. |
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minion speed (the gem) works well enough in a severed in sleep setup for clear speed.
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" It seems a bit rippy for HC play - im using a 3 charge quick silver atm, and its doing ok - plus i move pretty fast with haste. But I may try it. " I won't be using severed since I want the ES from a good shield. So you think inc aoe would be better? Haven't tested it out yet. Mess with the best, die like the rest.
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So I've recently completed Uber run with the 1200str goal summoner, currently sitting with 1029 are using g a undying flesh amulet to get the 6th zombie so I don't really need to hit the goal of 1200. Just recently did Uber lab and was curious if I should just get the 2 minn dmg nodes above flesh binder and beacon of corruption, since I don't want to use a CWC setup for raise specters, I really like the idea of focusing my build entirely on zombies and SRS for some small poke to aid the zombies.
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