2.6.0d Patch Notes
Still crashing :(
guess ill turn multithreading off again :( |
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Confirming, still crashing on zone change (particularly map -> hideout) after patch with Multithreading on.
Sucks, I have a load of Burning Ground maps I just can't do with that disabled. |
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"Previously it was merciless difficulty. Seems harmless,right? The catch is, reliquary is tied to character who opened it, so when you used the key with character who can't enter merciless areas, the key was wasted because the char wasn't able to enter the reliquary. Now it is fixed. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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My game keeps crashing using engine multithreading, my settings:
Spoiler
adapter_name=AMD Radeon HD 6800 Series(#0)
borderless_windowed_fullscreen=true directx_version=11 dx11_antialias_mode=0 dx9_antialias_mode=0 fullscreen=false max_PS_shader_model=ps_4_0 max_VS_shader_model=vs_4_0 maximize_window=false post_processing=false resolution_height=768 resolution_width=1024 screen_shake=false shadow_type=hardware_3_samples texture_filtering=1 texture_quality=1 vsync=true Currently using windows 8.1 |
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Yep multi-threading still crashing the game randomly.
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" This happened to me with breach leaguestone as well. Not sure if it's the same bug, or a different one. |
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" The implicit does the same thing, it's just a bug with the wording. Dagger implicits have never been local crit chance, it's always been global. |
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can't patch the game on steam anymore since 2.6 , everytime it says the download is corrupted and I have to reinstall the game , never happened before 2.6
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Very Nice!
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" Thank you !!!!! SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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