Minion Balance Changes in The Fall of Oriath Beta
Please take a look at dominating blow as part of these changes.
When a dominated minion expires that previously had a bloodlines or nemesis effect, it still hurts you. With the increased prevalence of these mods, it makes dominating blow very difficult to play because at any time your minions might expire and drop a load of frost bearers or similar on you. IGN: Starlight_Seraphim
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" agreed 100%. Super annoying to try and get high level spectres. Also it's beyond annoying to go to battlefront all the time when Flame Sentinels die on lower levels :( https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer#6657 on Mar 31, 2017, 4:59:09 AM
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I approve these changes
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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" tl;dr - our servers are shitting themselves, so we're nerfing fun. Kek. Poor, Eirikeiken getting all of his builds getting nerfed due to thinking outside of the box: https://www.youtube.com/watch?v=wzegU2UCpyk Last edited by lucksickle#6250 on Mar 31, 2017, 5:07:27 AM
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What would be really nice is if minions scaled up with map level (like they do down).
That way we dont need to waste 5 minutes desecrating them each time we move up a map tier and/or run specific maps simply to get the right minions (maps have mob restrictions beyond 'inhabited' etc that desecrate can't always overcome) |
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" He said it was to improve performance. And with the buffs, you don't need as many. |
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This doesn't really do anything with the fact that minions lag in larger amounts, with all minion nodes going numbers is almost mandatory, and with 20+ it begins to lag very much, making it impossible as a party build, and with 30+ you can't even reach 10 fps due to minion calculation. If you could just change how minions are handled by the engine and reduce this lag instead of reducing minion numbers, that would fix the summoner's playstyle. What you did now just narrows the minion skills to a smaller number and evens them out, buffing the damage isn't the deal here. It's all about their calculation and AI. But making skeletons viable somewhat is nice.
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way to kill a niche build ..
"improve performance" .. means they are seeing performance issues on their servers, and the way to save money is to reduce the number .. just like with SRS, blade vortex, etc. Another "different" way to play the game killed and I say that as somebody who played SRS/Spectre/Zombies last league, and this league .. and there is a significant decrease in clear speed already .. I figure it will be useless with these changes. Last edited by Swazlee#0586 on Mar 31, 2017, 5:43:07 AM
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" The problem with this is: what would prevent you from summoning your (strong) minions placed in the alternate weapon set (could even be a 6-link) and then switch back to your main slot that boosts your defense (even more if 'now' 1-hand and shield)? The calculation of gems (all, not only minion related) needs to be bound to the active weapon set, sadly. invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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I play a Melee Necromancer, i find the whole mechanic of summoning minions a pain in the butt when i have to concentrate on dodging/kiting Monsters that hit really hard especially bosses.
I cant waste my time RESUMMONING my minions or i die to Boss random attack aimed towards me. We need a "Skeletal army" aura support gem or something so that you skeletons become like zombies and run with you or something, this has to happen to allow Melee Necromancers more viability. As it stands i have to combine "Lacerate + COC + Summon skeletons" which in itself is very inefficient since i got only 10% crit and i cant go any higher since i have to concentrate on taking "Tank" nodes otherwise im dead Please make Melee Necro a thing with a "Skeleton Aura gem" or something that resummons skeletons and keeps them up and makes them run as fast as you do so that they can follow you like Zombies. |
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