[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

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Zorgilon wrote:
My problems/questions :

1) My spectres get rect easily in maps. Have like same/better gear (mostly jewls) and they still die. I have not found yet lvl 80 spectres but level 45 ones die in a big pack.

Are the higher level spectres the same defensive wise ??

2) About scourge claw, it says "70% increased Minion Damage if you have Hit Recently" . Does this count with hits from an arc/ball lightning skill ? How about a trisula dagger (implicit block) crafted with an Deafening Essence of Fear ? It will provide some block and half damage bonus but reliably all the time.

3) Are zombies prefered over flame golems for guardian/shaper kills ? The extra commitment is the 5-6 jewels but aint that worth it ?

1) There is no such thing as "i haven't found spectres". You just choose your spectres, go into location with highest level, use desecrate and resummon them (you desecrate should be leveled)

2) Yes, it count as hits.

3) There is no "preferred" here. Zombies are mostly useless and used as meat shield, especially useless on hard bosses. If you run golems jewels, you never prefer ANYTHING over golems, and if you not runnig jewels, i don't know why you even use flame golem.

Also, extra commitment - 4 jewels. And yeah, it worth it
uhm, played this build as uber hc farmer at harbinger league
and now im trying this on abyss
so surprised they nerfed wickermans so hard
i'm not even sure why lol, it was most balanced spectre ever, not that fast clearspeed, but not too low aswell, now it just does absolutely nothing, so 4 tv are better than 3 tv + wickerman i guess
most stupid nerf i could even imagine

now i need golems, but don't have currency for jewels (dont want to run sg + tv)
did someone try srs? need something for clearspeed until i has currency for golems idk
Last edited by _vnz on Dec 26, 2017, 11:34:45 AM
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Med1umentor wrote:
By the way, i saw some variation of burning spectre, when wickerman was changed into your own RF.

New bloodbond unique chest made it possible, and possibly quite strong.

I'm actually quite hyped about this variation :)

why's so good? I dont see the point, the whole build's selling point here is the bone offering, you can get a piece of gear that gives 3,000% dps boost to ur minions but what's good if u constantly getting 1 shotted?
What would be my best gem choices for 4 solar guards in this helm?



Currently i have chance to ignite but would ele focus be better?
ign : EEMadness
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Imurgod wrote:
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Med1umentor wrote:
By the way, i saw some variation of burning spectre, when wickerman was changed into your own RF.

New bloodbond unique chest made it possible, and possibly quite strong.

I'm actually quite hyped about this variation :)

why's so good? I dont see the point, the whole build's selling point here is the bone offering, you can get a piece of gear that gives 3,000% dps boost to ur minions but what's good if u constantly getting 1 shotted?

Blood offering from bloodbond can be used independently together with bone offering.

P.S. Also, miraculous gear with 3.000% dps boost will still be good, even if you can only take one hit :)
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Volkarrr wrote:
What would be my best gem choices for 4 solar guards in this helm?



Currently i have chance to ignite but would ele focus be better?


That's a bad choice for solar guards. It's a helm for TV and WM.
For solar guards you need concentrated effect instead of burning damage.
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Med1umentor wrote:

Blood offering from bloodbond can be used independently together with bone offering.


Nope. That was a bug and it can't be used. It was created to not be used together. As soon you cast any other offering, blood goes off.
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Med1umentor wrote:

Blood offering from bloodbond can be used independently together with bone offering.

P.S. Also, miraculous gear with 3.000% dps boost will still be good, even if you can only take one hit :)

No freaking way this should be possible! its stupidly OP if possible and will get nerfed/removed pretty soon, I do not want to invest 10EX+ on something bound to get fixed.
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Med1umentor wrote:
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Excoundrel wrote:
Do we have any opinions on the hybrid SG + TV vs. Traditional 3TV + 1WM?

I'm at a point where I am soon to choose between them and I can't decide!


Traditional 3TV + 1WM doesn't deserve any recognition right now. Way too slow, even if you want to kill a boss - you need to reach him first. You will lose much more time, than you can save by damage on exact boss.

I still think that optimal variant is - golems. Never tried SG + TV, and definitely never ever try. If i ever let go of my golems, then i will definitely completely go into SG route, and with all that dedication to their cast speed and added damage, their boss killing power will not fall short to half assed SG+TV.

I understand that people saying that it's "usable", but it doesn't mean that it's "efficient". It's like having 2 dedicated 6-link that both have 50% LESS damage multiplier.
Nah, 4 dedicated SG will exceed that point not only in map clearing, but in boss damage too.


Is it worth to fill all the gem slots for the golem ones? How is the 3 golem setup going for in terms of map speed and bossing.

The prices are a bit steep but 3 golems do sound fun.
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Darkkaos wrote:
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Med1umentor wrote:

Blood offering from bloodbond can be used independently together with bone offering.


Nope. That was a bug and it can't be used. It was created to not be used together. As soon you cast any other offering, blood goes off.


correct.

3.1.1 Patch Notes
Fixed a bug where Blood Offering did not share an Offering slot with other Offering skills.

... :/

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