3.11 -- Righteous Fire Juggernaut / Chieftain (Outdated and Abandoned)
Excellent changes.
Is Green Dream going to be better than a 7% life, 20 burn, 12% area dmg jewel? Any gear changes you would make? Also, on gems, if I use flammability does that mess up my EE since flammability is fire based? In other words, if I hit them with flam before I hit them with anything else, does that give them the bonus to fire resistance? Last edited by Scarar99#3480 on Oct 3, 2017, 5:13:06 PM
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" Green Dream: 12% more damage and 12% attack speed, from three frenzy charges Your rare jewel: 6% more damage and 7% life " Flammability curse? It doesn't trigger EE. | |
So it is ok to use flammability curse before you actually hit mob with rf?
I also was thinking poachers mark for frenzy charges and flask charges. If I use that, then green dream might be overkill on frenzy charge generation? Was also looking at Vaal summon skeletons for bosses and for breaches (I have Zana at 8 so do breaches in every map). Thanks for all the help. This build is awesome and very flexible. |
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Hello , i have a quickquestion.
If i have enough regen without a marble amulet , is ngahamu tiki a good option ? Life , fire res , and up to 70 % increase fire damage seems not that bad. |
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Hello all
I would like some serious help there please Bought a Kaoms heart with like all my currency available hoping i would be like able to clear t14 easily but nope didnt happen So whats wrong with me ? Please enlighten the poor peasant that i am thanks a lot https://pastebin.com/6XNyg7F5 |
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" Off the top of my head, you need more damage and more regen. The OP's build is over 2k regen at 93 (265% from tree); you're only sitting at 1650/221%. Considering the degen from RF is 1059, you're going to have a lot more trouble regenning from damage--zerker's leech can only do so much without Vaal Pact. You're also only at ~117k damage with the damage boost from conc effect while OP is closer to 215k with the damage loss of inc aoe. My recommendation for immediate damage would be to save up for one or two opal rings. They're pricey at around 45c for a white, but you should get roughly 20% damage increase by getting a decent rolled white and self-crafting it with a screaming essence of anger. You'll probably need to get a few of the essences, but they're inexpensive at about 5c each. I might actually have a couple I can just give you if you can't afford them. I wish I could provide some more specific help, but I'm actually looking around for an RF build right now and this one caught my eye. Last edited by MasterWilhelm#6362 on Oct 6, 2017, 12:38:07 PM
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ooh sweet reply of Master Wilhelm thanks a lot
i shall abide by your advices and light up once again my fading will wish you happy incoming days |
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Added a new section, since this gets asked a lot:
Maximizing_Damage
Not doing enough damage? Don't know what to do? 1. Level higher. Levels increase your base life, which increases your damage. 2. Get as many of the following damage mods on your gear as you can. Listed affixes are in priority order. 3. 21/20 your support damage gems. RF can stay 20/0. Essence Crafted Opal Rings: (15-25)% Elemental Damage (opal ring implicit) (11-34)% Fire Damage (anger essence crafted suffix) (3-79) Life (prefix) (8-55) Strength (suffix) (1-47) Energy Shield (prefix) Essence Crafted Amulet: (11-34)% Fire Damage (anger essence crafted suffix) (3-89) Life (prefix) (8-55) Strength (suffix) (1-32) All Attributes (suffix) (1-51) Energy Shield (prefix) Jewels: (16-20)% Burning Damage (suffix) (14-16)% Fire Damage (prefix) (5-7)% Life (prefix) (10-12)% Damage over Time (suffix) (10-12)% Area Damage (suffix) (8-10)% Damage (suffix) Helmet: Horror Essence Crafted: Socketed Gems deal 30% more Elemental Damage (suffix) Uber Lab Enchanted: 40% increased Righteous Fire Damage (3-99) Life (prefix) (18-33) Minor Life (prefix) (8-55) Strength (suffix) Gloves: (3-89) Life (prefix) (18-28) Minor Life (prefix) (8-55) Strength Flasks: Uniques: | |
great guide so far just hit lvl 69 on hardcore had no omg that was close moments yet managed to craft these tonight very happy
also dropped around 70ex+ of crafting gloves/amulet/helmet hit nothing the prices are crazy high on hc the helmet is 12ex alone for enchant without the 60c a pop essence Last edited by AngusKhanTheGreat#1795 on Oct 11, 2017, 9:43:28 AM
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Fistly thanks for the build its very good and easy to play, I am just wondering could someone suggest me some upgrades for gear and such,or should I simply get more leves? Dont have much currency after buying the current items, trying to enchant my helmet with uber runs. Thans again and gl!
ps: how u guys get enough decterity to lvl up faster attacks? Last edited by RUGOR_MORTIS#3064 on Oct 14, 2017, 4:16:27 PM
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