[3.4] Ahn's Might Juggernaut - Uber Lab Farmer - League Starter - Shaper + End Game (Videos)
Thy mate. Swapped to cleave, much better+ crit gems.
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I haven't really made any new updates in here but I did manage to get this build up and rolling in Incursion League and I've managed to get Uber Elder killed in the league on my third attempt:
I'll update the OP in the future but I've made a few changes to the build. I used a Loreweave and a Watcher's eye with chaos res on purity of elements and Critical strike chance with Hatred. Here's the POB for my character in Incursion league: https://pastebin.com/XpXMGBmB |
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" There's videos already in the OP. Once I managed to get a few more shaper sets I'll make a video of Uber Elder. |
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Thank you for a well written guide.
I started out leveling a lab runner after this guide: EE's thicc jugg. But now I'm leaning more towards your Ahn build (mainly because I want to play in a group sometimes, and Ichimonji prevents aura sharing). I know it's asking a lot, but could you or another experienced lab runner comment on the differences between the two approaches? There's also a written guide which makes skimming easier. Thank you in advance! Last edited by sasja#4019 on Jul 31, 2018, 11:09:44 AM
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" I haven't really tried the Ichimonji build (along with most other typical lab runner builds) but I can say the major difference between those and this build is that this build is intended to be more of an all rounder build while the others tend to be more specialized at lab farming. To be more specific most lab farming builds typically tend to stack up defenses (ie high regen, armour, endurance charges, etc) to make uber lab as straight forward as possible with almost zero chance of actually dying. This is based on personal preference but I find the emphasis on defense leads them to lacking damage and/or clear speed for completing non lab content. This build cuts out some of those defensives in a trade off for much higher scaling damage. This is to eventually push end game content and make mapping between bad lab layouts less tedious. The budget version will still have more than enough defense for farming Uber Izaro but you will need to make sure not to just try to face tank too much damage. If you want an idea of what I mean the uber lab video should give you an idea on relatively budget gear. Whichever build you want to go with is up to personal preference. I would say this build probably wouldn't be the best party build due to the ability to dodge but should still be good for an all in one build for most of the game's content. |
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First of all thank you very much for your build!
I tried it in HC Incursion league and like this survivability because of 90% phys dmg reduction and some block chance. I think the main pain is chaos dmg here, thats why you took super Witchers Eye with +50% of chaos resist in the last update. What do you think abut some improvement: 1. Drop all endurance charges; 2. Take some +armor jewels/nodes, take Soul of Steel node (mainly for +4% phys reduction); 3. Take dual welding nodes with block chance on the bottom of duelist side tree; 4. Take node Cloth and Chain (+24% EV ARM +12% all res); 5. Take Diamond skin (+15 all res) and Sentinnel (+24% EV ARM +10% all res) nodes? 3+4+5 will help with overcap all res and take other interesting modes on jewelry. IGN: RUS_Titania
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Awesome build! Love it so much and look forward to more builds! One question, I want to ask where I should put the overwhelming jewel? And one more question, is it necessary to put one more overwhelming jewel? Hope I could get a quick reply soon:D
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" Any of the 3 jewel slots this build has on the marauder/duelist will work. You just need 40 strength in radius of the threshold jewel (the strength doesn't actually need to be allocated to count). Beyond that there's not much benefit to running two of the jewels since it's mostly for the fortify on hit and you would probably get more damage out of a regular jewel instead. " You got it right with chaos damage being the biggest danger with the build. A Watcher's eye for purity of elements that has chaos res can be bought for pretty cheap. In terms of the passive tree changes I would say that I'm not a fan of flat armour stacking in general. It's a misleading stat in terms of physical reduction due to the fact that flat armour is less effective the larger the hit is. For hardcore I would opt for more HP in general. Beyond that block chance would be the next best defensive stat but I find that unless you're playing gladiator or specifically gearing for it to get near max cap it's a difficult stat to get to full effectiveness. In terms of resistances taking nodes like diamond skin and cloth and chain is worth the points if you need resistances. Unless you're going pure dps rings or Kaom's way I can't really see any unique rings beating out a high res ring w/ good life/flat phys. |
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just wondering what gems would we get rid of if we got the kaoms roots beacause in the links it has too many gems once I put the boots on now idk what to run please help
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Hello I'm doing this for flashback and my damage is very low. I'm lvl 41 but my cleave damage is only 1350 max. What can I do to improve? Can you write a guide on lvling. Thanks
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