3.2.0 Hotfix 5
NOTE: I deleted my feedback because I wasn't right about something. The beast is still invulnerable while in the net. I missed that part. I just read the hotfix without actually trying it :S I like it very much. Cheers
Last edited by manituan#2188 on Mar 4, 2018, 6:20:04 AM
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I've had a problem, where throwing a net is considered as using a skill for the purpose of Lightpoacher and whenever I try to net something the Spirit burst will fly faster than the net, and kill the monster with the net still in the air. This seems to both loose the net and fail the capture, is there anything that could be done about this?
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League is actually playable now, good job.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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Don't need corpse capturing, just get rid of namelocking for the nets and have it auto-target the rarest beast in the pack
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" Learn to express yourself in shorter posts. Please, TL:DR |
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Another issue I am having (and maybe others too) is with accuracy. Most of the red/yellow beasts are a total clusterfuck of adds. There is so much shit going on, I just can't accurately throw the net on the big beast. They usually have so many visual as well, and MS/AS mods that makes it near impossible to accurately namelock them and throw the net.
This frustrates me to no end. Last edited by KatKira#1749 on Mar 4, 2018, 9:09:32 AM
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You are forgiven Chris =)
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dont be hard on yourself youve made some of the best damn content and have kept it free to play the whole time Tala Moana Prof Oak
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You shared your concerns about potential abuse of that 3 second stuns.
Maybe putting a limited amount of capture attemp per monster could be the solution (like 3-5 ) ? EDIT: Maybe i'm the only one annoyed by that but some times monsters dies during the net throwing animation, maybe it's intentionnal but would be great if the capture mechanic starts when you press the button and not when the net is actually thrown. Last edited by Efaris#3483 on Mar 4, 2018, 9:40:10 AM
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Or just get rid of the stun and make it a slow so there's no need to worry about stun abuse.
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