Bestiary as a Core Game Mechanic
While this league wasn't my favorite, I will definitely miss Einhar and hope one day he might be reworked as a Forsaken Master or something with a similar function (such as Navali).
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this seems to be a good decision, I think it is more meaningful to use ressources for improving the game in general rather than for maintaining the bestiary elements in the game
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Well I don't agree with any of the points. And as a standard player, I'm disappointed to not being able to play the mechanics with my other characters.
" You sort of imply that the game is already so full of things, that adding more is decreasing its value... " Then why not enable it after Zana is rescued? I mean: have Einhar spawn on the coast only when the prerequisite is met. " Irrelevant recipes don't cause harm. OP recipes can be disabled or toned down. To me, Bestiary was really intended to be rolled into core, and it was possibly the league that was most successful at making Wraeclast more like a virtual world. But since most of the community didn't like it because it was slowing the clearspeed meta, GGG made up some excuse to throw it away. To all players that go into maps within 48 hours from the start of the league: I hate you. Also: you probably hate yourself as well. My wishlist: Hi-res digital artbook
Allow spaces in character names Vulkan and Linux support Opensource the game |
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" A very good point here! |
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This league was the worst thing in the history of POE.
#BringBackOriginalScionPortrait #BringBackOriginalAscendantPortrait #BringBackCruelMerciless Last edited by potfrr#2313 on May 8, 2018, 2:45:10 AM
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Good call GGG.
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Glad to hear it!
Although I appreciate the valiant effort, Bestiary has been my least favorite league in the history of the game. Too much micro-managing and tricky strategy made it distracting instead of bolstering to the core game. I really do not want to take for granted the development effort that went into it though -- it may not have been the biggest win, but it's better to go big than not go for it at all. I also didn't like how shady Einhar was... the "stupid beast" thing was LOL at first but began to feel kinda mean... especially when the beast got the better of me LOL! |
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Good decision, Bestiary was too obfuscated and confusing. The menagerie is completely unnecessary, as is the limit on captured beasts, the recipes are mostly useless and inferior to other methods, the bestiary book is not helpful...
Simply put, Bestiary is a confusing mess that badly fits into the game. Rest in RIP. When night falls
She cloaks the world In impenetrable darkness |
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Back to the Clear Speed Meta, folks. /yawns
I had some fun in Bestiary. I think it appeals to players like me who didnt care to be elite in the game. Who simply enjoys exploring and finding new elements. I loved big changes to the game and had hoped that they would retain some elements of Bestiary in the core. Either way, it's gonna be /yawns for me. I hope they do something abt Forsaken Masters grind and trading. Or its byebye because the game isn't going in the direction that I had thought it would go. ... who cares abt clear speed /meh Last edited by fraggleroc#7596 on May 8, 2018, 2:52:13 AM
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I applaud your decission. I find Bestiary content too different from core game and much, much overcomplicated. You guys have guts to remove it, since surely you must have spent a lot of time to develop this. But it's true the game will be better without Bestiary.
And don't feel discouraged to try new things! As long as you are willing to remove bad content, I have faith you guys won't screw anything beyond repair. The game will only get even more awesome over time with good stuff you add. Not a signature.
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