[3.6] League Starter Righteous Fire Juggernaut (Life RF) leveling (video) guide

I am running this build in HCSSF through this free days.

Was not really comfortable when I switched to RF. As I am on ssf and I didn't found a ruby flask yet I made some changes. In place of go for the second curse I got life/mana regen first and currently running poachers+purity of fire.

With the extra fire resistance I am almost able to sustain rf and at this point I really do not feel like I need more dmg than my 4L with conc effect.

There is a clip for those that are worried about change to rf asap. Malachain kill in ssf without ruby flask!
https://streamable.com/buhqv

Thanks for the tutorial. I will keep here!
This build is nuts, major kudos on the guide.

Just made the switch to RF at 36 when I realized I didn't pay attention enough and had to do the lab while learning the mechanics, safe to say, it did not go well.

Really looking forward to leveling this up.

Thanks again for taking the time to write this up, it's pretty much fool proof (as long as you actually read it :)

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killercrak wrote:
I think the POB is broke. It only shows up to strong arm


There's a drop-down box in the lower left (between "About" and "Reset"); clicking there will let you pick which of the trees you want to look at.

(I just learned about this feature today myself :)
Can someone explain why added flat fire damage on gear negatively affects damage?
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ZarathoSpectre wrote:
Can someone explain why added flat fire damage on gear negatively affects damage?


Enemies gain fire resistance due to Elemental Equilibrium.
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systemplayerlost wrote:
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ZarathoSpectre wrote:
Can someone explain why added flat fire damage on gear negatively affects damage?


Enemies gain fire resistance due to Elemental Equilibrium.

Oh, alright. Thanks.
What do you think would be BiS for boots? Do you think this build can afford to use Kaom's Roots?

Also, what gems do you put in Doon Cuebiyari's sockets?
Last edited by Benttley#7637 on Jan 18, 2019, 10:45:07 AM
Just chiming in to express thanks for a detailed and clearly written guide - who knows what the patch will bring, but did some SSF/league start test runs both with a Sunder Jugg and a Storm Brand Guardian (with a muled Explosive Trap for single-target until Lightning Spire Trap was available), both of which were smooth experiences once I stopped daydreaming, kept my life flasks up, and didn't dawdle to kill every straggler.
Any advice for a newbie on how to beat the lab at level 36? Is it even possible without half decent gear and dozens of retries or overleveling like a mad man?
I just can't find the items I need for this build and I'm already in act 6. My resistances are only at 68/75/53. How am I supposed to cap my resistances and meet all the requirements? I'm still (basically) using the sunder build, too. Didn't respec yet and followed to progressive skill trees.
Any ideas how to keep going? No idea how I am suppoed to rush to blood aqueducts. They're in act 9, right? I can't reach there in a million years like that.

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