3.3.0c Patch notes

3.3.0c Patch Notes
  • Added 3D art for Apep's Supremacy, Shadowstitch, and Zeel's Amplifier.
  • Jiquani's Creation now takes reduced damage for a short while after it is summoned.
  • Added the Wrath skill gem as a vendor quest reward for the Templar after completing the 'Lost in Love' quest.
  • Reduced the cooldown on the unique shield Unyielding Flames' triggered skill to 3 seconds (down from 10).
  • Reduced the damage dealt by Redblade Warmonger's Incinerate skill.
  • Righteous Fire microtransactions can now be used with Vaal Righteous Fire.
  • Vaal Righteous Fire can now be cast by a Totem.
  • Removed the Menagerie icon from the World Map legend.
  • Tweaked various alert sounds in the Default Loot Filter.
  • Made various optimisations to Storm Call.
  • Made various optimisations to the Incursion Portal Effect.
  • Improved the performance of Bladefall, Molten Strike and Rain of Arrows.
  • Herald of Ice and Abyssal Cry explosions now have less of an impact on performance.
  • Improved the texture detail of the Wasteland Barricade Hideout Decoration.
  • Improved the AI of Vaal Blade Vortex
  • Fixed some incorrect Alva dialogue.
  • Fixed various cases of missing information in skill tooltips.
  • Updated premade PvP characters to have the correct gems and gem levels.
  • Fixed a bug where characters migrated to Standard League no longer had an Elder Orb applied to their Atlas and could not get a new Elder Orb from Zana.
  • Fixed a bug where The Undisputed divination card did not create items with the correct item level.
  • Fixed a bug where the Legacy Character Effect glow was placed in front of the character in non-town areas.
  • Fixed a bug where the Automaton Character Effect caused the character to glow white if buffed by Herald of Thunder with the Automaton Herald Effect applied.
  • Fixed a bug where weapon effects did not appear correctly when applied to the Celestial Staff weapon skin.
  • Fixed a bug where players were not able to have more than one permanent curse applied to them at once.
  • Fixed a bug where Acton's Nightmare unique map completion was not granted if a boss was revived, unless a boss corpse was detonated.
  • Fixed a bug where Cold Snap's damage over time could bypass damage immunities.
  • Fixed a bug where damage over time from Cold Snap was not removed between PvP rounds or on death. This fixes a case of Catarina minions dying immediately upon being resurrected.
  • Fixed a bug where Arc and Vaal Arc did not chain to monsters that the player did not have line of sight to.
  • Fixed a bug where Vaal Blade Vortex could be cast on locations that the player did not have line of sight to. Vaal Blade Vortex can also no longer be cast on unwalkable terrain.
  • Fixed a bug where Vaal Detonate Dead did not roll for critical strikes for each explosion.
  • Fixed a bug where one of Vilenta's skills dealt Physical damage, rather than Fire damage.
  • Fixed a bug where Atziri would not appear to take any actions if the player left the boss room and returned during the 'Summon Demons' phase.
  • Fixed a bug where the Flamethrowers in the Vaal Omnitect encounter were shorter than they appeared. They now more accurately deal damage in the correct locations.
  • Fixed a bug where Tacati, Architect of Toxins unintentionally gained a large damage reduction while casting his ultimate skill.
  • Fixed a bug where the Altar of Corruption could turn an Unset Ring into an unidentified and corrupted Unset Ring.
  • Fixed a bug where the exit portal in the Royal Meeting Room Incursion was not able to be used.
  • Fixed a bug where chests in Cartography rooms in Temples whose level was lower than 68 would not drop Maps.
  • Fixed a bug where Alva would sometimes display an outdated Temple layout when viewed in a hideout.
  • Fixed a bug where players who had completed a "Don't die or leave Zana's Map" Zana mission could not enter their Temple of Atzoatl in the same area.
  • Fixed a bug where resurrecting after dying in an Incursion would fail if done too close to the end of the Incursion timer.
  • Fixed a bug where the Pure Talent unique jewel was not working when you had the "Physical and Chaos Damage and Life" passive node allocated in the Shadow starting area of the passive skill tree.
  • Fixed a bug where having a Vaal skill socketed in The Poet's Pen unique wand prevented casting that Vaal skill.
  • Fixed a bug where Zana would repeat dialogue after defeating Uber Elder.
  • Fixed a bug where teleporting from the spawn area to the base area did not place players randomly in the Capture the Flag PvP mode.
  • Fixed a bug where some of Dialla's voice acting was in Russian.
  • Fixed a bug where placing some hideout decorations in a corner in the Coastal Hideout could cause them to clip below the ground.
  • Fixed an instance crash that occurred when using Vaal Arc while affected by an Echoing Shrine.
  • Fixed an instance crash that could occur when using Lightning Strike.
  • Fixed two client crashes.

Last bumped on Jun 20, 2018, 6:36:25 AM
thanks buddies
Last edited by Witcher123456#2187 on Jun 14, 2018, 5:33:17 PM
Nice!
Cool !
ok
Nice
IGN: JackDaniels
nice to see so many bugfixes getting done
ok
hmmmm
Oh no wonder that architect WOULD NOT DIE it was annoying.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr

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