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I think this guide needs a more detailed explanation regarding summoning redemption spectres. As someone completely new to this class, I spent about 30 min yesterday researching differing opinions of whether or not you need to be in just redemption influenced maps or the final map where Veritania spawns. Also, didn't understand that "first spectre must be raised from killed monster" meant that I could use desecrate to raise the following ones.
Finally, did not know that I would lose the ability to summon them. I thought it was some kind of mechanic where if you raise it once, it becomes part of your pool. I stupidly was doing some gear adjustments and now I'm left with no sentries and no redemption influence maps. Anyone know of a in game channel or discord where people can get help with summoning them on a regular basis? | |
If someone needs the redemption sentry, send PM to Pin_Too_Do
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" Your analysis was perfect. My clear speed now, with Slave Drivers, is really nice and they don't die because I'm careful enough. Can't wait to have some +1/+2 spectres somewhere, and my convoking wands, and push toward higher map tiers! Thank you. This guide (and tips from you guys) makes me enjoy this league. :D That's called pain. Get used to it.
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Hi i just had a few questions as i got my build running involving problems I have faced
1st: You have 14 active skills as Vaal skelentons takes up 2 but you only have 13 spell slots u can use so how do you use all your active abilities 2nd: How am I supposed to cast my summon stone golem, zombie and specter when they cost more than the 31 something mana i have left after my auras? 3rd: when should I place my dread banner vs leaving it as aura? Last edited by Dogman123456#2486 on Jun 28, 2020, 10:16:38 AM
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" 1. Watch her latest video. You should drop skeletons and stone golem. Still use unset rings if possible. 2. the unique helm "the devouring diadem" solves all mana problems 3. place banner while fighting a boss. personally, I don't use the banner and use a cluster jeweler that offers impale on hit. |
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" Why would you want Impale? Dread Banner wasn't used for its Impale, it was used for the pseudo blind, it makes enemies around you less accurate. Or did I miss something and there are phys. Spectres used? Because for the spectres I saw mentioned in the build, Impale will do nothing since it only works for physical damage. And checking your gem links, it looks like you are using RS spectres. They convert 75% of physical damage to cold. And since cold gets scaled, the phys damage left is like 3% of the total damage they deal. Less even. tl;dr: Don't use Rotten Claws. Last edited by Mecielle#3021 on Jun 28, 2020, 11:28:47 AM
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I noticed we dumped the freeze immunity flask on the pure spectres build. Is there a source of freeze immunity I'm missing?
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I went for a tanky variation of a Redemption Sentry build and knew my damage would be reduced in doing so. Though, my damage feels absolutely awful and my PoB is showing a measly 26k DPS/Spectre so I've got no idea where or how to fix.
My clear is totally fine, but even on med-tier map bosses they aren't dying anywhere near as fast as I would have hoped. Have never played with Redemption Sentries before so i'm totally clueless on what to do from here, and I invested a fair bit into the build already. |
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do redemption sentry work with cold penetration support (instead of hypothermia listed in the single target setup)?
and can they crit/ can they make use of the spells have +crit chest mod? |
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" Thanks & sorry for those dumb problems. My third character in the game ever and first summoner. Pretty much following guides as close I can, but since the guide didn't say leech is required for those spectres I didn't know that. I wonder how they managed to survive that well before with zombeis then. Zombies just tanked? & I checked your character and I don't understand where is your spectre's leech coming from? Didn't notice a jewel giving that. Last edited by kassixo#5628 on Jun 28, 2020, 11:17:26 AM
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